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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - trails</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background:#000;
- padding:0;
- margin:0;
- font-weight: bold;
- overflow:hidden;
- }
- </style>
- </head>
- <body>
- <script src="../build/three.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- var container, stats;
- var camera, scene, renderer;
- var mouseX = 0, mouseY = 0;
- var windowHalfX = window.innerWidth / 2;
- var windowHalfY = window.innerHeight / 2;
- init();
- animate();
- function init() {
- container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 10000 );
- camera.position.set( 0, 0, 1000 );
- scene = new THREE.Scene();
- var colorArray = [ new THREE.Color( 0xff0080 ), new THREE.Color( 0xffffff ), new THREE.Color( 0x8000ff ) ];
- var positions = [];
- var colors = [];
- for ( var i = 0; i < 100; i ++ ) {
- positions.push( 4000 * ( Math.random() - 0.5 ), 4000 * ( Math.random() - 0.5 ), 4000 * ( Math.random() - 0.5 ) );
- var clr = colorArray[ Math.floor( Math.random() * colorArray.length ) ];
- colors.push( clr.r, clr.g, clr.b );
- }
- var geometry = new THREE.BufferGeometry();
- geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( positions, 3 ) );
- geometry.addAttribute( 'color', new THREE.Float32BufferAttribute( colors, 3 ) );
- var material = new THREE.PointsMaterial( { size: 4, vertexColors: THREE.VertexColors, depthTest: false, sizeAttenuation: false } );
- var mesh = new THREE.Points( geometry, material );
- scene.add( mesh );
- renderer = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- renderer.autoClearColor = false;
- container.appendChild( renderer.domElement );
- stats = new Stats();
- container.appendChild( stats.dom );
- //
- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- windowHalfX = window.innerWidth / 2;
- windowHalfY = window.innerHeight / 2;
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function onDocumentMouseMove( event ) {
- mouseX = ( event.clientX - windowHalfX ) * 10;
- mouseY = ( event.clientY - windowHalfY ) * 10;
- }
- //
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- camera.position.x += ( mouseX - camera.position.x ) * .05;
- camera.position.y += ( - mouseY - camera.position.y ) * .05;
- camera.lookAt( scene.position );
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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