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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
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- </head>
- <body>
- <h1>[name]</h1>
- <p class="desc">
- This holds a reference to a real property in the scene graph; used internally.
- </p>
- <h2>Constructor</h2>
- <h3>[name]( [param:Object3D rootNode], path, parsedPath )</h3>
- <p>
- -- [page:Object3D rootNode]:
- -- path
- -- parsedPath (optional)
- </p>
- <h2>Properties</h2>
- <h3>[property:Number path]</h3>
- <p>
- </p>
- <h3>[property:Number parsedPath]</h3>
- <p>
- </p>
- <h3>[property:Number node]</h3>
- <p>
- </p>
- <h3>[property:Number rootNode]</h3>
- <p>
- </p>
- <h3>[property:Object BindingType]</h3>
- <p>
- </p>
- <h3>[property:Object Versioning]</h3>
- <p>
- </p>
- <h3>[property:Array GetterByBindingType]</h3>
- <p>
- </p>
- <h3>[property:Array SetterByBindingTypeAndVersioning]</h3>
- <p>
- </p>
- <h2>Methods</h2>
- <h3>[method:null getValue]( [param:Array targetArray], [param:Number offset] )</h3>
- <p>
- </p>
- <h3>[method:null setValue]( [param:Array sourceArray], [param:Number offset] )</h3>
- <p>
- </p>
- <h3>[method:null bind]( )</h3>
- <p>
- Create getter / setter pair for a property in the scene graph. Used internally by
- [page:PropertyBinding.getValue getValue] and [page:PropertyBinding.setValue setValue].
- </p>
- <h3>[method:null unbind]( )</h3>
- <p>
- Unbind getter / setter pair for a property in the scene graph.
- </p>
- <h3>[method:Constructor Composite]( targetGroup, path, optionalParsedPath )</h3>
- <p>
- Create a new Composite PropertyBinding.
- </p>
- <h3>[method:Constructor create]( root, path, parsedPath )</h3>
- <p>
- Create a new Composite PropertyBinding (if root is an [page:AnimationObjectGroup]) or PropertyBinding.
- </p>
- <h3>[method:Constructor parseTrackName]( trackName )</h3>
- <p>
- Matches strings in the following forms:<br />
- -- nodeName.property<br />
- -- nodeName.property[accessor]<br />
- -- nodeName.material.property[accessor]<br />
- -- uuid.property[accessor]<br />
- -- uuid.objectName[objectIndex].propertyName[propertyIndex]<br />
- -- parentName/nodeName.property<br />
- -- parentName/parentName/nodeName.property[index]<br />
- -- .bone[Armature.DEF_cog].position<br />
- -- scene:helium_balloon_model:helium_balloon_model.position
- </p>
- <h3>[method:Constructor findNode]( root, nodeName )</h3>
- <p>
- Find a node in a node tree or [page:Skeleton Skeleton].
- </p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
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