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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:Loader] →
- <h1>[name]</h1>
- <p class="desc">
- A loader for loading a [page:Material] in JSON format.
- This uses the [page:FileLoader] internally for loading files.
- </p>
- <h2>Code Example</h2>
- <code>
- // instantiate a loader
- const loader = new THREE.MaterialLoader();
- // load a resource
- loader.load(
- // resource URL
- 'path/to/material.json',
- // onLoad callback
- function ( material ) {
- object.material = material;
- },
- // onProgress callback
- function ( xhr ) {
- console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
- },
- // onError callback
- function ( err ) {
- console.log( 'An error happened' );
- }
- );
- </code>
- <h2>Constructor</h2>
- <h3>[name]( [param:LoadingManager manager] )</h3>
- <p>
- [page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].<br /><br />
- Creates a new [name].
- </p>
- <h2>Properties</h2>
- <p>See the base [page:Loader] class for common properties.</p>
- <h3>[property:Object textures]</h3>
- <p>Object holding any textures used by the material. See [page:.setTextures].</p>
- <h2>Methods</h2>
- <p>See the base [page:Loader] class for common methods.</p>
- <h3>[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
- <p>
- [page:String url] — the path or URL to the file. This can also be a
- [link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI].<br />
- [page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Material].<br />
- [page:Function onProgress] — Will be called while load progresses. The argument will be the progress event.<br />
- [page:Function onError] — Will be called when load errors.<br /><br />
- Begin loading from url.
- </p>
- <h3>[method:Material parse]( [param:Object json] )</h3>
- <p>
- [page:Object json] — The json object containing the parameters of the Material.<br /><br />
- Parse a <em>JSON</em> structure and create a new [page:Material] of the type [page:String json.type] with parameters defined in the json object.
- </p>
- <h3>[method:MaterialLoader setTextures]( [param:Object textures] )</h3>
- <p>
- [page:Object textures] — object containing any textures used by the material.
- </p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
- </body>
- </html>
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