ColorifyShader.js 703 B

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  1. import {
  2. Color
  3. } from '../../../build/three.module.js';
  4. /**
  5. * Colorify shader
  6. */
  7. const ColorifyShader = {
  8. uniforms: {
  9. 'tDiffuse': { value: null },
  10. 'color': { value: new Color( 0xffffff ) }
  11. },
  12. vertexShader: /* glsl */`
  13. varying vec2 vUv;
  14. void main() {
  15. vUv = uv;
  16. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  17. }`,
  18. fragmentShader: /* glsl */`
  19. uniform vec3 color;
  20. uniform sampler2D tDiffuse;
  21. varying vec2 vUv;
  22. void main() {
  23. vec4 texel = texture2D( tDiffuse, vUv );
  24. vec3 luma = vec3( 0.299, 0.587, 0.114 );
  25. float v = dot( texel.xyz, luma );
  26. gl_FragColor = vec4( v * color, texel.w );
  27. }`
  28. };
  29. export { ColorifyShader };