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- /*************************************************************************
- * *
- * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
- * All rights reserved. Email: [email protected] Web: www.q12.org *
- * *
- * This library is free software; you can redistribute it and/or *
- * modify it under the terms of EITHER: *
- * (1) The GNU Lesser General Public License as published by the Free *
- * Software Foundation; either version 2.1 of the License, or (at *
- * your option) any later version. The text of the GNU Lesser *
- * General Public License is included with this library in the *
- * file LICENSE.TXT. *
- * (2) The BSD-style license that is included with this library in *
- * the file LICENSE-BSD.TXT. *
- * *
- * This library is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
- * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
- * *
- *************************************************************************/
- /*
- perform tests on all the joint types.
- this should be done using the double precision version of the library.
- usage:
- test_joints [-nXXX] [-g] [-i] [-e] [path_to_textures]
- if a test number is given then that specific test is performed, otherwise
- all the tests are performed. the tests are numbered `xxyy', where xx
- corresponds to the joint type and yy is the sub-test number. not every
- number maps to an actual test.
- flags:
- i: the test is interactive.
- g: turn off graphical display (can't use this with `i').
- e: turn on occasional error perturbations
- n: performe test XXX
- some tests compute and display error values. these values are scaled so
- <1 is good and >1 is bad. other tests just show graphical results which
- you must verify visually.
- */
- #include <ctype.h>
- #include <ode/ode.h>
- #include <drawstuff/drawstuff.h>
- #include "texturepath.h"
- #ifdef _MSC_VER
- #pragma warning(disable:4244 4305) // for VC++, no precision loss complaints
- #endif
- // select correct drawing functions
- #ifdef dDOUBLE
- #define dsDrawBox dsDrawBoxD
- #endif
- // some constants
- #define NUM_JOINTS 10 // number of joints to test (the `xx' value)
- #define SIDE (0.5f) // side length of a box - don't change this
- #define MASS (1.0) // mass of a box
- #define STEPSIZE 0.05
- // dynamics objects
- static dWorldID world;
- static dBodyID body[2];
- static dJointID joint;
- // data from the command line arguments
- static int cmd_test_num = -1;
- static int cmd_interactive = 0;
- static int cmd_graphics = 1;
- static char *cmd_path_to_textures = NULL;
- static int cmd_occasional_error = 0; // perturb occasionally
- // info about the current test
- struct TestInfo;
- static int test_num = 0; // number of the current test
- static int iteration = 0;
- static int max_iterations = 0;
- static dReal max_error = 0;
- //****************************************************************************
- // utility stuff
- static dReal length (dVector3 a)
- {
- return dSqrt (a[0]*a[0] + a[1]*a[1] + a[2]*a[2]);
- }
- // get the max difference between a 3x3 matrix and the identity
- dReal cmpIdentity (const dMatrix3 A)
- {
- dMatrix3 I;
- dSetZero (I,12);
- I[0] = 1;
- I[5] = 1;
- I[10] = 1;
- return dMaxDifference (A,I,3,3);
- }
- //****************************************************************************
- // test world construction and utilities
- void constructWorldForTest (dReal gravity, int bodycount,
- /* body 1 pos */ dReal pos1x, dReal pos1y, dReal pos1z,
- /* body 2 pos */ dReal pos2x, dReal pos2y, dReal pos2z,
- /* body 1 rotation axis */ dReal ax1x, dReal ax1y, dReal ax1z,
- /* body 1 rotation axis */ dReal ax2x, dReal ax2y, dReal ax2z,
- /* rotation angles */ dReal a1, dReal a2)
- {
- // create world
- world = dWorldCreate();
- dWorldSetERP (world,0.2);
- dWorldSetCFM (world,1e-6);
- dWorldSetGravity (world,0,0,gravity);
- dMass m;
- dMassSetBox (&m,1,SIDE,SIDE,SIDE);
- dMassAdjust (&m,MASS);
- body[0] = dBodyCreate (world);
- dBodySetMass (body[0],&m);
- dBodySetPosition (body[0], pos1x, pos1y, pos1z);
- dQuaternion q;
- dQFromAxisAndAngle (q,ax1x,ax1y,ax1z,a1);
- dBodySetQuaternion (body[0],q);
- if (bodycount==2) {
- body[1] = dBodyCreate (world);
- dBodySetMass (body[1],&m);
- dBodySetPosition (body[1], pos2x, pos2y, pos2z);
- dQFromAxisAndAngle (q,ax2x,ax2y,ax2z,a2);
- dBodySetQuaternion (body[1],q);
- }
- else body[1] = 0;
- }
- // add an oscillating torque to body 0
- void addOscillatingTorque (dReal tscale)
- {
- static dReal a=0;
- dBodyAddTorque (body[0],tscale*cos(2*a),tscale*cos(2.7183*a),
- tscale*cos(1.5708*a));
- a += 0.01;
- }
- void addOscillatingTorqueAbout(dReal tscale, dReal x, dReal y, dReal z)
- {
- static dReal a=0;
- dBodyAddTorque (body[0], tscale*cos(a) * x, tscale*cos(a) * y,
- tscale * cos(a) * z);
- a += 0.02;
- }
- // damp the rotational motion of body 0 a bit
- void dampRotationalMotion (dReal kd)
- {
- const dReal *w = dBodyGetAngularVel (body[0]);
- dBodyAddTorque (body[0],-kd*w[0],-kd*w[1],-kd*w[2]);
- }
- // add a spring force to keep the bodies together, otherwise they may fly
- // apart with some joints.
- void addSpringForce (dReal ks)
- {
- const dReal *p1 = dBodyGetPosition (body[0]);
- const dReal *p2 = dBodyGetPosition (body[1]);
- dBodyAddForce (body[0],ks*(p2[0]-p1[0]),ks*(p2[1]-p1[1]),ks*(p2[2]-p1[2]));
- dBodyAddForce (body[1],ks*(p1[0]-p2[0]),ks*(p1[1]-p2[1]),ks*(p1[2]-p2[2]));
- }
- // add an oscillating Force to body 0
- void addOscillatingForce (dReal fscale)
- {
- static dReal a=0;
- dBodyAddForce (body[0],fscale*cos(2*a),fscale*cos(2.7183*a),
- fscale*cos(1.5708*a));
- a += 0.01;
- }
- //****************************************************************************
- // stuff specific to the tests
- //
- // 0xx : fixed
- // 1xx : ball and socket
- // 2xx : hinge
- // 3xx : slider
- // 4xx : hinge 2
- // 5xx : contact
- // 6xx : amotor
- // 7xx : universal joint
- // 8xx : PR joint (Prismatic and Rotoide)
- // setup for the given test. return 0 if there is no such test
- int setupTest (int n)
- {
- switch (n) {
- // ********** fixed joint
- case 0: { // 2 body
- constructWorldForTest (0,2,
- 0.5*SIDE,0.5*SIDE,1, -0.5*SIDE,-0.5*SIDE,1,
- 1,1,0, 1,1,0,
- 0.25*M_PI,0.25*M_PI);
- joint = dJointCreateFixed (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetFixed (joint);
- return 1;
- }
- case 1: { // 1 body to static env
- constructWorldForTest (0,1,
- 0.5*SIDE,0.5*SIDE,1, 0,0,0,
- 1,0,0, 1,0,0,
- 0,0);
- joint = dJointCreateFixed (world,0);
- dJointAttach (joint,body[0],0);
- dJointSetFixed (joint);
- return 1;
- }
- case 2: { // 2 body with relative rotation
- constructWorldForTest (0,2,
- 0.5*SIDE,0.5*SIDE,1, -0.5*SIDE,-0.5*SIDE,1,
- 1,1,0, 1,1,0,
- 0.25*M_PI,-0.25*M_PI);
- joint = dJointCreateFixed (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetFixed (joint);
- return 1;
- }
- case 3: { // 1 body to static env with relative rotation
- constructWorldForTest (0,1,
- 0.5*SIDE,0.5*SIDE,1, 0,0,0,
- 1,0,0, 1,0,0,
- 0.25*M_PI,0);
- joint = dJointCreateFixed (world,0);
- dJointAttach (joint,body[0],0);
- dJointSetFixed (joint);
- return 1;
- }
- // ********** hinge joint
- case 200: // 2 body
- constructWorldForTest (0,2,
- 0.5*SIDE,0.5*SIDE,1, -0.5*SIDE,-0.5*SIDE,1,
- 1,1,0, 1,1,0, 0.25*M_PI,0.25*M_PI);
- joint = dJointCreateHinge (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetHingeAnchor (joint,0,0,1);
- dJointSetHingeAxis (joint,1,-1,1.41421356);
- return 1;
- case 220: // hinge angle polarity test
- case 221: // hinge angle rate test
- constructWorldForTest (0,2,
- 0.5*SIDE,0.5*SIDE,1, -0.5*SIDE,-0.5*SIDE,1,
- 1,0,0, 1,0,0, 0,0);
- joint = dJointCreateHinge (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetHingeAnchor (joint,0,0,1);
- dJointSetHingeAxis (joint,0,0,1);
- max_iterations = 50;
- return 1;
- case 230: // hinge motor rate (and polarity) test
- case 231: // ...with stops
- constructWorldForTest (0,2,
- 0.5*SIDE,0.5*SIDE,1, -0.5*SIDE,-0.5*SIDE,1,
- 1,0,0, 1,0,0, 0,0);
- joint = dJointCreateHinge (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetHingeAnchor (joint,0,0,1);
- dJointSetHingeAxis (joint,0,0,1);
- dJointSetHingeParam (joint,dParamFMax,1);
- if (n==231) {
- dJointSetHingeParam (joint,dParamLoStop,-0.5);
- dJointSetHingeParam (joint,dParamHiStop,0.5);
- }
- return 1;
- case 250: // limit bounce test (gravity down)
- case 251: { // ...gravity up
- constructWorldForTest ((n==251) ? 0.1 : -0.1, 2,
- 0.5*SIDE,0,1+0.5*SIDE, -0.5*SIDE,0,1-0.5*SIDE,
- 1,0,0, 1,0,0, 0,0);
- joint = dJointCreateHinge (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetHingeAnchor (joint,0,0,1);
- dJointSetHingeAxis (joint,0,1,0);
- dJointSetHingeParam (joint,dParamLoStop,-0.9);
- dJointSetHingeParam (joint,dParamHiStop,0.7854);
- dJointSetHingeParam (joint,dParamBounce,0.5);
- // anchor 2nd body with a fixed joint
- dJointID j = dJointCreateFixed (world,0);
- dJointAttach (j,body[1],0);
- dJointSetFixed (j);
- return 1;
- }
- // ********** slider
- case 300: // 2 body
- constructWorldForTest (0,2,
- 0,0,1, 0.2,0.2,1.2,
- 0,0,1, -1,1,0, 0,0.25*M_PI);
- joint = dJointCreateSlider (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetSliderAxis (joint,1,1,1);
- return 1;
- case 320: // slider angle polarity test
- case 321: // slider angle rate test
- constructWorldForTest (0,2,
- 0,0,1, 0,0,1.2,
- 1,0,0, 1,0,0, 0,0);
- joint = dJointCreateSlider (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetSliderAxis (joint,0,0,1);
- max_iterations = 50;
- return 1;
- case 330: // slider motor rate (and polarity) test
- case 331: // ...with stops
- constructWorldForTest (0, 2,
- 0,0,1, 0,0,1.2,
- 1,0,0, 1,0,0, 0,0);
- joint = dJointCreateSlider (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetSliderAxis (joint,0,0,1);
- dJointSetSliderParam (joint,dParamFMax,100);
- if (n==331) {
- dJointSetSliderParam (joint,dParamLoStop,-0.4);
- dJointSetSliderParam (joint,dParamHiStop,0.4);
- }
- return 1;
- case 350: // limit bounce tests
- case 351: {
- constructWorldForTest ((n==351) ? 0.1 : -0.1, 2,
- 0,0,1, 0,0,1.2,
- 1,0,0, 1,0,0, 0,0);
- joint = dJointCreateSlider (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetSliderAxis (joint,0,0,1);
- dJointSetSliderParam (joint,dParamLoStop,-0.5);
- dJointSetSliderParam (joint,dParamHiStop,0.5);
- dJointSetSliderParam (joint,dParamBounce,0.5);
- // anchor 2nd body with a fixed joint
- dJointID j = dJointCreateFixed (world,0);
- dJointAttach (j,body[1],0);
- dJointSetFixed (j);
- return 1;
- }
- // ********** hinge-2 joint
- case 420: // hinge-2 steering angle polarity test
- case 421: // hinge-2 steering angle rate test
- constructWorldForTest (0,2,
- 0.5*SIDE,0,1, -0.5*SIDE,0,1,
- 1,0,0, 1,0,0, 0,0);
- joint = dJointCreateHinge2 (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetHinge2Anchor (joint,-0.5*SIDE,0,1);
- dJointSetHinge2Axis1 (joint,0,0,1);
- dJointSetHinge2Axis2 (joint,1,0,0);
- max_iterations = 50;
- return 1;
- case 430: // hinge 2 steering motor rate (+polarity) test
- case 431: // ...with stops
- case 432: // hinge 2 wheel motor rate (+polarity) test
- constructWorldForTest (0,2,
- 0.5*SIDE,0,1, -0.5*SIDE,0,1,
- 1,0,0, 1,0,0, 0,0);
- joint = dJointCreateHinge2 (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetHinge2Anchor (joint,-0.5*SIDE,0,1);
- dJointSetHinge2Axis1 (joint,0,0,1);
- dJointSetHinge2Axis2 (joint,1,0,0);
- dJointSetHinge2Param (joint,dParamFMax,1);
- dJointSetHinge2Param (joint,dParamFMax2,1);
- if (n==431) {
- dJointSetHinge2Param (joint,dParamLoStop,-0.5);
- dJointSetHinge2Param (joint,dParamHiStop,0.5);
- }
- return 1;
- // ********** angular motor joint
- case 600: // test euler angle calculations
- constructWorldForTest (0,2,
- -SIDE*0.5,0,1, SIDE*0.5,0,1,
- 0,0,1, 0,0,1, 0,0);
- joint = dJointCreateAMotor (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetAMotorNumAxes (joint,3);
- dJointSetAMotorAxis (joint,0,1, 0,0,1);
- dJointSetAMotorAxis (joint,2,2, 1,0,0);
- dJointSetAMotorMode (joint,dAMotorEuler);
- max_iterations = 200;
- return 1;
- // ********** universal joint
- case 700: // 2 body
- case 701:
- case 702:
- constructWorldForTest (0,2,
- 0.5*SIDE,0.5*SIDE,1, -0.5*SIDE,-0.5*SIDE,1,
- 1,1,0, 1,1,0, 0.25*M_PI,0.25*M_PI);
- joint = dJointCreateUniversal (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetUniversalAnchor (joint,0,0,1);
- dJointSetUniversalAxis1 (joint, 1, -1, 1.41421356);
- dJointSetUniversalAxis2 (joint, 1, -1, -1.41421356);
- return 1;
- case 720: // universal transmit torque test
- case 721:
- case 722:
- case 730: // universal torque about axis 1
- case 731:
- case 732:
- case 740: // universal torque about axis 2
- case 741:
- case 742:
- constructWorldForTest (0,2,
- 0.5*SIDE,0.5*SIDE,1, -0.5*SIDE,-0.5*SIDE,1,
- 1,0,0, 1,0,0, 0,0);
- joint = dJointCreateUniversal (world,0);
- dJointAttach (joint,body[0],body[1]);
- dJointSetUniversalAnchor (joint,0,0,1);
- dJointSetUniversalAxis1 (joint,0,0,1);
- dJointSetUniversalAxis2 (joint, 1, -1,0);
- max_iterations = 100;
- return 1;
- // Joint PR (Prismatic and Rotoide)
- case 800: // 2 body
- case 801: // 2 bodies with spring force and prismatic fixed
- case 802: // 2 bodies with torque on body1 and prismatic fixed
- constructWorldForTest (0, 2,
- -1.0, 0.0, 1.0,
- 1.0, 0.0, 1.0,
- 1,0,0, 1,0,0,
- 0, 0);
- joint = dJointCreatePR (world, 0);
- dJointAttach (joint, body[0], body[1]);
- dJointSetPRAnchor (joint,-0.5, 0.0, 1.0);
- dJointSetPRAxis1 (joint, 0, 1, 0);
- dJointSetPRAxis2 (joint, 1, 0, 0);
- dJointSetPRParam (joint,dParamLoStop,-0.5);
- dJointSetPRParam (joint,dParamHiStop,0.5);
- dJointSetPRParam (joint,dParamLoStop2,0);
- dJointSetPRParam (joint,dParamHiStop2,0);
- return 1;
- case 803: // 2 bodies with spring force and prismatic NOT fixed
- case 804: // 2 bodies with torque force and prismatic NOT fixed
- case 805: // 2 bodies with force only on first body
- constructWorldForTest (0, 2,
- -1.0, 0.0, 1.0,
- 1.0, 0.0, 1.0,
- 1,0,0, 1,0,0,
- 0, 0);
- joint = dJointCreatePR (world, 0);
- dJointAttach (joint, body[0], body[1]);
- dJointSetPRAnchor (joint,-0.5, 0.0, 1.0);
- dJointSetPRAxis1 (joint, 0, 1, 0);
- dJointSetPRAxis2 (joint, 1, 0, 0);
- dJointSetPRParam (joint,dParamLoStop,-0.5);
- dJointSetPRParam (joint,dParamHiStop,0.5);
- dJointSetPRParam (joint,dParamLoStop2,-0.5);
- dJointSetPRParam (joint,dParamHiStop2,0.5);
- return 1;
- }
- return 0;
- }
- // do stuff specific to this test each iteration. you can check some
- // invariants for the test -- the return value is some scaled error measurement
- // that must be less than 1.
- // return a dInfinity if error is not measured for this n.
- dReal doStuffAndGetError (int n)
- {
- switch (n) {
- // ********** fixed joint
- case 0: { // 2 body
- addOscillatingTorque (0.1);
- dampRotationalMotion (0.1);
- // check the orientations are the same
- const dReal *R1 = dBodyGetRotation (body[0]);
- const dReal *R2 = dBodyGetRotation (body[1]);
- dReal err1 = dMaxDifference (R1,R2,3,3);
- // check the body offset is correct
- dVector3 p,pp;
- const dReal *p1 = dBodyGetPosition (body[0]);
- const dReal *p2 = dBodyGetPosition (body[1]);
- for (int i=0; i<3; i++) p[i] = p2[i] - p1[i];
- dMULTIPLY1_331 (pp,R1,p);
- pp[0] += 0.5;
- pp[1] += 0.5;
- return (err1 + length (pp)) * 300;
- }
- case 1: { // 1 body to static env
- addOscillatingTorque (0.1);
- // check the orientation is the identity
- dReal err1 = cmpIdentity (dBodyGetRotation (body[0]));
- // check the body offset is correct
- dVector3 p;
- const dReal *p1 = dBodyGetPosition (body[0]);
- for (int i=0; i<3; i++) p[i] = p1[i];
- p[0] -= 0.25;
- p[1] -= 0.25;
- p[2] -= 1;
- return (err1 + length (p)) * 1e6;
- }
- case 2: { // 2 body
- addOscillatingTorque (0.1);
- dampRotationalMotion (0.1);
- // check the body offset is correct
- // Should really check body rotation too. Oh well.
- const dReal *R1 = dBodyGetRotation (body[0]);
- dVector3 p,pp;
- const dReal *p1 = dBodyGetPosition (body[0]);
- const dReal *p2 = dBodyGetPosition (body[1]);
- for (int i=0; i<3; i++) p[i] = p2[i] - p1[i];
- dMULTIPLY1_331 (pp,R1,p);
- pp[0] += 0.5;
- pp[1] += 0.5;
- return length(pp) * 300;
- }
- case 3: { // 1 body to static env with relative rotation
- addOscillatingTorque (0.1);
- // check the body offset is correct
- dVector3 p;
- const dReal *p1 = dBodyGetPosition (body[0]);
- for (int i=0; i<3; i++) p[i] = p1[i];
- p[0] -= 0.25;
- p[1] -= 0.25;
- p[2] -= 1;
- return length (p) * 1e6;
- }
- // ********** hinge joint
- case 200: // 2 body
- addOscillatingTorque (0.1);
- dampRotationalMotion (0.1);
- return dInfinity;
- case 220: // hinge angle polarity test
- dBodyAddTorque (body[0],0,0,0.01);
- dBodyAddTorque (body[1],0,0,-0.01);
- if (iteration == 40) {
- dReal a = dJointGetHingeAngle (joint);
- if (a > 0.5 && a < 1) return 0; else return 10;
- }
- return 0;
- case 221: { // hinge angle rate test
- static dReal last_angle = 0;
- dBodyAddTorque (body[0],0,0,0.01);
- dBodyAddTorque (body[1],0,0,-0.01);
- dReal a = dJointGetHingeAngle (joint);
- dReal r = dJointGetHingeAngleRate (joint);
- dReal er = (a-last_angle)/STEPSIZE; // estimated rate
- last_angle = a;
- return fabs(r-er) * 4e4;
- }
- case 230: // hinge motor rate (and polarity) test
- case 231: { // ...with stops
- static dReal a = 0;
- dReal r = dJointGetHingeAngleRate (joint);
- dReal err = fabs (cos(a) - r);
- if (a==0) err = 0;
- a += 0.03;
- dJointSetHingeParam (joint,dParamVel,cos(a));
- if (n==231) return dInfinity;
- return err * 1e6;
- }
- // ********** slider joint
- case 300: // 2 body
- addOscillatingTorque (0.05);
- dampRotationalMotion (0.1);
- addSpringForce (0.5);
- return dInfinity;
- case 320: // slider angle polarity test
- dBodyAddForce (body[0],0,0,0.1);
- dBodyAddForce (body[1],0,0,-0.1);
- if (iteration == 40) {
- dReal a = dJointGetSliderPosition (joint);
- if (a > 0.2 && a < 0.5) return 0; else return 10;
- return a;
- }
- return 0;
- case 321: { // slider angle rate test
- static dReal last_pos = 0;
- dBodyAddForce (body[0],0,0,0.1);
- dBodyAddForce (body[1],0,0,-0.1);
- dReal p = dJointGetSliderPosition (joint);
- dReal r = dJointGetSliderPositionRate (joint);
- dReal er = (p-last_pos)/STEPSIZE; // estimated rate (almost exact)
- last_pos = p;
- return fabs(r-er) * 1e9;
- }
- case 330: // slider motor rate (and polarity) test
- case 331: { // ...with stops
- static dReal a = 0;
- dReal r = dJointGetSliderPositionRate (joint);
- dReal err = fabs (0.7*cos(a) - r);
- if (a < 0.04) err = 0;
- a += 0.03;
- dJointSetSliderParam (joint,dParamVel,0.7*cos(a));
- if (n==331) return dInfinity;
- return err * 1e6;
- }
- // ********** hinge-2 joint
- case 420: // hinge-2 steering angle polarity test
- dBodyAddTorque (body[0],0,0,0.01);
- dBodyAddTorque (body[1],0,0,-0.01);
- if (iteration == 40) {
- dReal a = dJointGetHinge2Angle1 (joint);
- if (a > 0.5 && a < 0.6) return 0; else return 10;
- }
- return 0;
- case 421: { // hinge-2 steering angle rate test
- static dReal last_angle = 0;
- dBodyAddTorque (body[0],0,0,0.01);
- dBodyAddTorque (body[1],0,0,-0.01);
- dReal a = dJointGetHinge2Angle1 (joint);
- dReal r = dJointGetHinge2Angle1Rate (joint);
- dReal er = (a-last_angle)/STEPSIZE; // estimated rate
- last_angle = a;
- return fabs(r-er)*2e4;
- }
- case 430: // hinge 2 steering motor rate (+polarity) test
- case 431: { // ...with stops
- static dReal a = 0;
- dReal r = dJointGetHinge2Angle1Rate (joint);
- dReal err = fabs (cos(a) - r);
- if (a==0) err = 0;
- a += 0.03;
- dJointSetHinge2Param (joint,dParamVel,cos(a));
- if (n==431) return dInfinity;
- return err * 1e6;
- }
- case 432: { // hinge 2 wheel motor rate (+polarity) test
- static dReal a = 0;
- dReal r = dJointGetHinge2Angle2Rate (joint);
- dReal err = fabs (cos(a) - r);
- if (a==0) err = 0;
- a += 0.03;
- dJointSetHinge2Param (joint,dParamVel2,cos(a));
- return err * 1e6;
- }
- // ********** angular motor joint
- case 600: { // test euler angle calculations
- // desired euler angles from last iteration
- static dReal a1,a2,a3;
- // find actual euler angles
- dReal aa1 = dJointGetAMotorAngle (joint,0);
- dReal aa2 = dJointGetAMotorAngle (joint,1);
- dReal aa3 = dJointGetAMotorAngle (joint,2);
- // printf ("actual = %.4f %.4f %.4f\n\n",aa1,aa2,aa3);
- dReal err = dInfinity;
- if (iteration > 0) {
- err = dFabs(aa1-a1) + dFabs(aa2-a2) + dFabs(aa3-a3);
- err *= 1e10;
- }
- // get random base rotation for both bodies
- dMatrix3 Rbase;
- dRFromAxisAndAngle (Rbase, 3*(dRandReal()-0.5), 3*(dRandReal()-0.5),
- 3*(dRandReal()-0.5), 3*(dRandReal()-0.5));
- dBodySetRotation (body[0],Rbase);
- // rotate body 2 by random euler angles w.r.t. body 1
- a1 = 3.14 * 2 * (dRandReal()-0.5);
- a2 = 1.57 * 2 * (dRandReal()-0.5);
- a3 = 3.14 * 2 * (dRandReal()-0.5);
- dMatrix3 R1,R2,R3,Rtmp1,Rtmp2;
- dRFromAxisAndAngle (R1,0,0,1,-a1);
- dRFromAxisAndAngle (R2,0,1,0,a2);
- dRFromAxisAndAngle (R3,1,0,0,-a3);
- dMultiply0 (Rtmp1,R2,R3,3,3,3);
- dMultiply0 (Rtmp2,R1,Rtmp1,3,3,3);
- dMultiply0 (Rtmp1,Rbase,Rtmp2,3,3,3);
- dBodySetRotation (body[1],Rtmp1);
- // printf ("desired = %.4f %.4f %.4f\n",a1,a2,a3);
- return err;
- }
- // ********** universal joint
- case 700: { // 2 body: joint constraint
- dVector3 ax1, ax2;
- addOscillatingTorque (0.1);
- dampRotationalMotion (0.1);
- dJointGetUniversalAxis1(joint, ax1);
- dJointGetUniversalAxis2(joint, ax2);
- return fabs(10*dDOT(ax1, ax2));
- }
- case 701: { // 2 body: angle 1 rate
- static dReal last_angle = 0;
- addOscillatingTorque (0.1);
- dampRotationalMotion (0.1);
- dReal a = dJointGetUniversalAngle1(joint);
- dReal r = dJointGetUniversalAngle1Rate(joint);
- dReal diff = a - last_angle;
- if (diff > M_PI) diff -= 2*M_PI;
- if (diff < -M_PI) diff += 2*M_PI;
- dReal er = diff / STEPSIZE; // estimated rate
- last_angle = a;
- // I'm not sure why the error is so large here.
- return fabs(r - er) * 1e1;
- }
- case 702: { // 2 body: angle 2 rate
- static dReal last_angle = 0;
- addOscillatingTorque (0.1);
- dampRotationalMotion (0.1);
- dReal a = dJointGetUniversalAngle2(joint);
- dReal r = dJointGetUniversalAngle2Rate(joint);
- dReal diff = a - last_angle;
- if (diff > M_PI) diff -= 2*M_PI;
- if (diff < -M_PI) diff += 2*M_PI;
- dReal er = diff / STEPSIZE; // estimated rate
- last_angle = a;
- // I'm not sure why the error is so large here.
- return fabs(r - er) * 1e1;
- }
- case 720: { // universal transmit torque test: constraint error
- dVector3 ax1, ax2;
- addOscillatingTorqueAbout (0.1, 1, 1, 0);
- dampRotationalMotion (0.1);
- dJointGetUniversalAxis1(joint, ax1);
- dJointGetUniversalAxis2(joint, ax2);
- return fabs(10*dDOT(ax1, ax2));
- }
- case 721: { // universal transmit torque test: angle1 rate
- static dReal last_angle = 0;
- addOscillatingTorqueAbout (0.1, 1, 1, 0);
- dampRotationalMotion (0.1);
- dReal a = dJointGetUniversalAngle1(joint);
- dReal r = dJointGetUniversalAngle1Rate(joint);
- dReal diff = a - last_angle;
- if (diff > M_PI) diff -= 2*M_PI;
- if (diff < -M_PI) diff += 2*M_PI;
- dReal er = diff / STEPSIZE; // estimated rate
- last_angle = a;
- return fabs(r - er) * 1e10;
- }
- case 722: { // universal transmit torque test: angle2 rate
- static dReal last_angle = 0;
- addOscillatingTorqueAbout (0.1, 1, 1, 0);
- dampRotationalMotion (0.1);
- dReal a = dJointGetUniversalAngle2(joint);
- dReal r = dJointGetUniversalAngle2Rate(joint);
- dReal diff = a - last_angle;
- if (diff > M_PI) diff -= 2*M_PI;
- if (diff < -M_PI) diff += 2*M_PI;
- dReal er = diff / STEPSIZE; // estimated rate
- last_angle = a;
- return fabs(r - er) * 1e10;
- }
- case 730:{
- dVector3 ax1, ax2;
- dJointGetUniversalAxis1(joint, ax1);
- dJointGetUniversalAxis2(joint, ax2);
- addOscillatingTorqueAbout (0.1, ax1[0], ax1[1], ax1[2]);
- dampRotationalMotion (0.1);
- return fabs(10*dDOT(ax1, ax2));
- }
- case 731:{
- dVector3 ax1;
- static dReal last_angle = 0;
- dJointGetUniversalAxis1(joint, ax1);
- addOscillatingTorqueAbout (0.1, ax1[0], ax1[1], ax1[2]);
- dampRotationalMotion (0.1);
- dReal a = dJointGetUniversalAngle1(joint);
- dReal r = dJointGetUniversalAngle1Rate(joint);
- dReal diff = a - last_angle;
- if (diff > M_PI) diff -= 2*M_PI;
- if (diff < -M_PI) diff += 2*M_PI;
- dReal er = diff / STEPSIZE; // estimated rate
- last_angle = a;
- return fabs(r - er) * 2e3;
- }
- case 732:{
- dVector3 ax1;
- static dReal last_angle = 0;
- dJointGetUniversalAxis1(joint, ax1);
- addOscillatingTorqueAbout (0.1, ax1[0], ax1[1], ax1[2]);
- dampRotationalMotion (0.1);
- dReal a = dJointGetUniversalAngle2(joint);
- dReal r = dJointGetUniversalAngle2Rate(joint);
- dReal diff = a - last_angle;
- if (diff > M_PI) diff -= 2*M_PI;
- if (diff < -M_PI) diff += 2*M_PI;
- dReal er = diff / STEPSIZE; // estimated rate
- last_angle = a;
- return fabs(r - er) * 1e10;
- }
- case 740:{
- dVector3 ax1, ax2;
- dJointGetUniversalAxis1(joint, ax1);
- dJointGetUniversalAxis2(joint, ax2);
- addOscillatingTorqueAbout (0.1, ax2[0], ax2[1], ax2[2]);
- dampRotationalMotion (0.1);
- return fabs(10*dDOT(ax1, ax2));
- }
- case 741:{
- dVector3 ax2;
- static dReal last_angle = 0;
- dJointGetUniversalAxis2(joint, ax2);
- addOscillatingTorqueAbout (0.1, ax2[0], ax2[1], ax2[2]);
- dampRotationalMotion (0.1);
- dReal a = dJointGetUniversalAngle1(joint);
- dReal r = dJointGetUniversalAngle1Rate(joint);
- dReal diff = a - last_angle;
- if (diff > M_PI) diff -= 2*M_PI;
- if (diff < -M_PI) diff += 2*M_PI;
- dReal er = diff / STEPSIZE; // estimated rate
- last_angle = a;
- return fabs(r - er) * 1e10;
- }
- case 742:{
- dVector3 ax2;
- static dReal last_angle = 0;
- dJointGetUniversalAxis2(joint, ax2);
- addOscillatingTorqueAbout (0.1, ax2[0], ax2[1], ax2[2]);
- dampRotationalMotion (0.1);
- dReal a = dJointGetUniversalAngle2(joint);
- dReal r = dJointGetUniversalAngle2Rate(joint);
- dReal diff = a - last_angle;
- if (diff > M_PI) diff -= 2*M_PI;
- if (diff < -M_PI) diff += 2*M_PI;
- dReal er = diff / STEPSIZE; // estimated rate
- last_angle = a;
- return fabs(r - er) * 1e4;
- }
- // ********** slider joint
- case 801:
- case 803:
- addSpringForce (0.25);
- return dInfinity;
- case 802:
- case 804: {
- static dReal a = 0;
- dBodyAddTorque (body[0], 0, 0.01*cos(1.5708*a), 0);
- a += 0.01;
- return dInfinity;
- }
- case 805:
- addOscillatingForce (0.1);
- return dInfinity;
- }
- return dInfinity;
- }
- //****************************************************************************
- // simulation stuff common to all the tests
- // start simulation - set viewpoint
- static void start()
- {
- dAllocateODEDataForThread(dAllocateMaskAll);
- static float xyz[3] = {1.0382f,-1.0811f,1.4700f};
- static float hpr[3] = {135.0000f,-19.5000f,0.0000f};
- dsSetViewpoint (xyz,hpr);
- }
- // simulation loop
- static void simLoop (int pause)
- {
- // stop after a given number of iterations, as long as we are not in
- // interactive mode
- if (cmd_graphics && !cmd_interactive &&
- (iteration >= max_iterations)) {
- dsStop();
- return;
- }
- iteration++;
- if (!pause) {
- // do stuff for this test and check to see if the joint is behaving well
- dReal error = doStuffAndGetError (test_num);
- if (error > max_error) max_error = error;
- if (cmd_interactive && error < dInfinity) {
- printf ("scaled error = %.4e\n",error);
- }
- // take a step
- dWorldStep (world,STEPSIZE);
- // occasionally re-orient the first body to create a deliberate error.
- if (cmd_occasional_error) {
- static int count = 0;
- if ((count % 20)==0) {
- // randomly adjust orientation of body[0]
- const dReal *R1;
- dMatrix3 R2,R3;
- R1 = dBodyGetRotation (body[0]);
- dRFromAxisAndAngle (R2,dRandReal()-0.5,dRandReal()-0.5,
- dRandReal()-0.5,dRandReal()-0.5);
- dMultiply0 (R3,R1,R2,3,3,3);
- dBodySetRotation (body[0],R3);
- // randomly adjust position of body[0]
- const dReal *pos = dBodyGetPosition (body[0]);
- dBodySetPosition (body[0],
- pos[0]+0.2*(dRandReal()-0.5),
- pos[1]+0.2*(dRandReal()-0.5),
- pos[2]+0.2*(dRandReal()-0.5));
- }
- count++;
- }
- }
- if (cmd_graphics) {
- dReal sides1[3] = {SIDE,SIDE,SIDE};
- dReal sides2[3] = {SIDE*0.99f,SIDE*0.99f,SIDE*0.99f};
- dsSetTexture (DS_WOOD);
- dsSetColor (1,1,0);
- dsDrawBox (dBodyGetPosition(body[0]),dBodyGetRotation(body[0]),sides1);
- if (body[1]) {
- dsSetColor (0,1,1);
- dsDrawBox (dBodyGetPosition(body[1]),dBodyGetRotation(body[1]),sides2);
- }
- }
- }
- //****************************************************************************
- // conduct a specific test, and report the results
- void doTest (int argc, char **argv, int n, int fatal_if_bad_n)
- {
- test_num = n;
- iteration = 0;
- max_iterations = 300;
- max_error = 0;
- if (! setupTest (n)) {
- if (fatal_if_bad_n) dError (0,"bad test number");
- return;
- }
- // setup pointers to drawstuff callback functions
- dsFunctions fn;
- fn.version = DS_VERSION;
- fn.start = &start;
- fn.step = &simLoop;
- fn.command = 0;
- fn.stop = 0;
- if (cmd_path_to_textures)
- fn.path_to_textures = cmd_path_to_textures;
- else
- fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
- // run simulation
- if (cmd_graphics) {
- dsSimulationLoop (argc,argv,352,288,&fn);
- }
- else {
- for (int i=0; i < max_iterations; i++) simLoop (0);
- }
- dWorldDestroy (world);
- body[0] = 0;
- body[1] = 0;
- joint = 0;
- // print results
- printf ("test %d: ",n);
- if (max_error == dInfinity) printf ("error not computed\n");
- else {
- printf ("max scaled error = %.4e",max_error);
- if (max_error < 1) printf (" - passed\n");
- else printf (" - FAILED\n");
- }
- }
- //****************************************************************************
- // main
- int main (int argc, char **argv)
- {
- int i;
- dInitODE2(0);
- // process the command line args. anything that starts with `-' is assumed
- // to be a drawstuff argument.
- for (i=1; i<argc; i++) {
- if ( argv[i][0]=='-' && argv[i][1]=='i' && argv[i][2]==0) cmd_interactive = 1;
- else if ( argv[i][0]=='-' && argv[i][1]=='g' && argv[i][2]==0) cmd_graphics = 0;
- else if ( argv[i][0]=='-' && argv[i][1]=='e' && argv[i][2]==0) cmd_graphics = 0;
- else if ( argv[i][0]=='-' && argv[i][1]=='n' && isdigit(argv[i][2]) ) {
- char *endptr;
- long int n = strtol (&(argv[i][2]),&endptr,10);
- if (*endptr == 0) cmd_test_num = n;
- }
- else
- cmd_path_to_textures = argv[i];
- }
- // do the tests
- if (cmd_test_num == -1) {
- for (i=0; i<NUM_JOINTS*100; i++) doTest (argc,argv,i,0);
- }
- else {
- doTest (argc,argv,cmd_test_num,1);
- }
- dCloseODE();
- return 0;
- }
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