| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760 |
- /*************************************************************************
- * *
- * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
- * All rights reserved. Email: [email protected] Web: www.q12.org *
- * *
- * This library is free software; you can redistribute it and/or *
- * modify it under the terms of EITHER: *
- * (1) The GNU Lesser General Public License as published by the Free *
- * Software Foundation; either version 2.1 of the License, or (at *
- * your option) any later version. The text of the GNU Lesser *
- * General Public License is included with this library in the *
- * file LICENSE.TXT. *
- * (2) The BSD-style license that is included with this library in *
- * the file LICENSE-BSD.TXT. *
- * *
- * This library is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
- * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
- * *
- *************************************************************************/
- #include <ode/ode.h>
- #include <drawstuff/drawstuff.h>
- #include "texturepath.h"
- #include "bunny_geom.h"
- #ifdef _MSC_VER
- #pragma warning(disable:4244 4305) // for VC++, no precision loss complaints
- #endif
- #define DEGTORAD 0.01745329251994329577f //!< PI / 180.0, convert degrees to radians
- int g_allow_trimesh;
- // Our heightfield geom
- dGeomID gheight;
- // Heightfield dimensions
- #define HFIELD_WSTEP 15 // Vertex count along edge >= 2
- #define HFIELD_DSTEP 31
- #define HFIELD_WIDTH REAL( 4.0 )
- #define HFIELD_DEPTH REAL( 8.0 )
- #define HFIELD_WSAMP ( HFIELD_WIDTH / ( HFIELD_WSTEP-1 ) )
- #define HFIELD_DSAMP ( HFIELD_DEPTH / ( HFIELD_DSTEP-1 ) )
- //<---- Convex Object
- dReal planes[]= // planes for a cube
- {
- 1.0f ,0.0f ,0.0f ,0.25f,
- 0.0f ,1.0f ,0.0f ,0.25f,
- 0.0f ,0.0f ,1.0f ,0.25f,
- 0.0f ,0.0f ,-1.0f,0.25f,
- 0.0f ,-1.0f,0.0f ,0.25f,
- -1.0f,0.0f ,0.0f ,0.25f
- /*
- 1.0f ,0.0f ,0.0f ,2.0f,
- 0.0f ,1.0f ,0.0f ,1.0f,
- 0.0f ,0.0f ,1.0f ,1.0f,
- 0.0f ,0.0f ,-1.0f,1.0f,
- 0.0f ,-1.0f,0.0f ,1.0f,
- -1.0f,0.0f ,0.0f ,0.0f
- */
- };
- const unsigned int planecount=6;
- dReal points[]= // points for a cube
- {
- 0.25f,0.25f,0.25f, // point 0
- -0.25f,0.25f,0.25f, // point 1
- 0.25f,-0.25f,0.25f, // point 2
- -0.25f,-0.25f,0.25f,// point 3
- 0.25f,0.25f,-0.25f, // point 4
- -0.25f,0.25f,-0.25f,// point 5
- 0.25f,-0.25f,-0.25f,// point 6
- -0.25f,-0.25f,-0.25f,// point 7
- };
- const unsigned int pointcount=8;
- unsigned int polygons[] = //Polygons for a cube (6 squares)
- {
- 4,0,2,6,4, // positive X
- 4,1,0,4,5, // positive Y
- 4,0,1,3,2, // positive Z
- 4,3,1,5,7, // negative X
- 4,2,3,7,6, // negative Y
- 4,5,4,6,7, // negative Z
- };
- //----> Convex Object
- // select correct drawing functions
- #ifdef dDOUBLE
- #define dsDrawBox dsDrawBoxD
- #define dsDrawSphere dsDrawSphereD
- #define dsDrawCylinder dsDrawCylinderD
- #define dsDrawCapsule dsDrawCapsuleD
- #define dsDrawConvex dsDrawConvexD
- #define dsDrawTriangle dsDrawTriangleD
- #endif
- // some constants
- #define NUM 100 // max number of objects
- #define DENSITY (5.0) // density of all objects
- #define GPB 3 // maximum number of geometries per body
- #define MAX_CONTACTS 64 // maximum number of contact points per body
- // dynamics and collision objects
- struct MyObject {
- dBodyID body; // the body
- dGeomID geom[GPB]; // geometries representing this body
- // Trimesh only - double buffered matrices for 'last transform' setup
- dReal matrix_dblbuff[ 16 * 2 ];
- int last_matrix_index;
- };
- static int num=0; // number of objects in simulation
- static int nextobj=0; // next object to recycle if num==NUM
- static dWorldID world;
- static dSpaceID space;
- static MyObject obj[NUM];
- static dJointGroupID contactgroup;
- static int selected = -1; // selected object
- static int show_aabb = 0; // show geom AABBs?
- static int show_contacts = 0; // show contact points?
- static int random_pos = 1; // drop objects from random position?
- static int write_world = 0;
- //============================
- dGeomID TriMesh1;
- dGeomID TriMesh2;
- //static dTriMeshDataID TriData1, TriData2; // reusable static trimesh data
- //============================
- dReal heightfield_callback( void* pUserData, int x, int z )
- {
- dIASSERT( x < HFIELD_WSTEP );
- dIASSERT( z < HFIELD_DSTEP );
- dReal fx = ( ((dReal)x) - ( HFIELD_WSTEP-1 )/2 ) / (dReal)( HFIELD_WSTEP-1 );
- dReal fz = ( ((dReal)z) - ( HFIELD_DSTEP-1 )/2 ) / (dReal)( HFIELD_DSTEP-1 );
- // Create an interesting 'hump' shape
- dReal h = REAL( 1.0 ) + ( REAL( -16.0 ) * ( fx*fx*fx + fz*fz*fz ) );
- return h;
- }
- // this is called by dSpaceCollide when two objects in space are
- // potentially colliding.
- static void nearCallback (void *data, dGeomID o1, dGeomID o2)
- {
- int i;
- // if (o1->body && o2->body) return;
- // exit without doing anything if the two bodies are connected by a joint
- dBodyID b1 = dGeomGetBody(o1);
- dBodyID b2 = dGeomGetBody(o2);
- if (b1 && b2 && dAreConnectedExcluding (b1,b2,dJointTypeContact)) return;
- dContact contact[MAX_CONTACTS]; // up to MAX_CONTACTS contacts per box-box
- for (i=0; i<MAX_CONTACTS; i++) {
- contact[i].surface.mode = dContactBounce | dContactSoftCFM;
- contact[i].surface.mu = dInfinity;
- contact[i].surface.mu2 = 0;
- contact[i].surface.bounce = 0.1;
- contact[i].surface.bounce_vel = 0.1;
- contact[i].surface.soft_cfm = 0.01;
- }
- if (int numc = dCollide (o1,o2,MAX_CONTACTS,&contact[0].geom,
- sizeof(dContact))) {
- dMatrix3 RI;
- dRSetIdentity (RI);
- const dReal ss[3] = {0.02,0.02,0.02};
- for (i=0; i<numc; i++) {
- dJointID c = dJointCreateContact (world,contactgroup,contact+i);
- dJointAttach (c,b1,b2);
- if (show_contacts) dsDrawBox (contact[i].geom.pos,RI,ss);
- }
- }
- }
- // start simulation - set viewpoint
- static void start()
- {
- dAllocateODEDataForThread(dAllocateMaskAll);
- static float xyz[3] = {2.1640f,-1.3079f,1.7600f};
- static float hpr[3] = {125.5000f,-17.0000f,0.0000f};
- dsSetViewpoint (xyz,hpr);
- printf ("To drop another object, press:\n");
- printf (" b for box.\n");
- printf (" s for sphere.\n");
- printf (" c for capsule.\n");
- printf (" y for cylinder.\n");
- printf (" v for a convex object.\n");
- printf (" x for a composite object.\n");
- if ( g_allow_trimesh )
- printf (" m for a trimesh.\n");
- printf ("To select an object, press space.\n");
- printf ("To disable the selected object, press d.\n");
- printf ("To enable the selected object, press e.\n");
- printf ("To toggle showing the geom AABBs, press a.\n");
- printf ("To toggle showing the contact points, press t.\n");
- printf ("To toggle dropping from random position/orientation, press r.\n");
- printf ("To save the current state to 'state.dif', press 1.\n");
- }
- char locase (char c)
- {
- if (c >= 'A' && c <= 'Z') return c - ('a'-'A');
- else return c;
- }
- // called when a key pressed
- static void command (int cmd)
- {
- size_t i;
- int j,k;
- dReal sides[3];
- dMass m;
- cmd = locase (cmd);
- //
- // Geom Creation
- //
- if ( cmd == 'b' || cmd == 's' || cmd == 'c' || ( cmd == 'm' && g_allow_trimesh ) ||
- cmd == 'x' || cmd == 'y' || cmd == 'v' )
- {
- if ( num < NUM )
- {
- i = num;
- num++;
- }
- else
- {
- i = nextobj;
- nextobj++;
- if (nextobj >= num) nextobj = 0;
- // destroy the body and geoms for slot i
- dBodyDestroy (obj[i].body);
- for (k=0; k < GPB; k++)
- {
- if (obj[i].geom[k]) dGeomDestroy (obj[i].geom[k]);
- }
- memset (&obj[i],0,sizeof(obj[i]));
- }
- obj[i].body = dBodyCreate (world);
- for (k=0; k<3; k++) sides[k] = dRandReal()*0.5+0.1;
- dMatrix3 R;
- if (random_pos) {
- dBodySetPosition (obj[i].body,
- (dRandReal()-0.5)*HFIELD_WIDTH*0.75,
- (dRandReal()-0.5)*HFIELD_DEPTH*0.75,
- dRandReal() + 2 );
- dRFromAxisAndAngle (R,dRandReal()*2.0-1.0,dRandReal()*2.0-1.0,
- dRandReal()*2.0-1.0,dRandReal()*10.0-5.0);
- }
- else {
- dReal maxheight = 0;
- for (k=0; k<num; k++) {
- const dReal *pos = dBodyGetPosition (obj[k].body);
- if (pos[2] > maxheight) maxheight = pos[2];
- }
- dBodySetPosition (obj[i].body, 0,maxheight+1,0);
- dRFromAxisAndAngle (R,0,0,1,dRandReal()*10.0-5.0);
- }
- dBodySetRotation (obj[i].body,R);
- dBodySetData (obj[i].body,(void*) i);
- if (cmd == 'b')
- {
- dMassSetBox (&m,DENSITY,sides[0],sides[1],sides[2]);
- obj[i].geom[0] = dCreateBox (space,sides[0],sides[1],sides[2]);
- }
- else if (cmd == 'c')
- {
- sides[0] *= 0.5;
- dMassSetCapsule (&m,DENSITY,3,sides[0],sides[1]);
- obj[i].geom[0] = dCreateCapsule (space,sides[0],sides[1]);
- }
- //<---- Convex Object
- else if (cmd == 'v')
- {
- dMassSetBox (&m,DENSITY,0.25,0.25,0.25);
- obj[i].geom[0] = dCreateConvex (space,
- planes,
- planecount,
- points,
- pointcount,
- polygons);
- }
- //----> Convex Object
- else if (cmd == 'y')
- {
- dMassSetCylinder (&m,DENSITY,3,sides[0],sides[1]);
- obj[i].geom[0] = dCreateCylinder (space,sides[0],sides[1]);
- }
- else if (cmd == 's')
- {
- sides[0] *= 0.5;
- dMassSetSphere (&m,DENSITY,sides[0]);
- obj[i].geom[0] = dCreateSphere (space,sides[0]);
- }
- else if (cmd == 'm' && g_allow_trimesh)
- {
- dTriMeshDataID new_tmdata = dGeomTriMeshDataCreate();
- dGeomTriMeshDataBuildSingle(new_tmdata, &Vertices[0], 3 * sizeof(float), VertexCount,
- &Indices[0], IndexCount, 3 * sizeof(dTriIndex));
- obj[i].geom[0] = dCreateTriMesh(space, new_tmdata, 0, 0, 0);
- dMassSetTrimesh( &m, DENSITY, obj[i].geom[0] );
- printf("mass at %f %f %f\n", m.c[0], m.c[1], m.c[2]);
- dGeomSetPosition(obj[i].geom[0], -m.c[0], -m.c[1], -m.c[2]);
- dMassTranslate(&m, -m.c[0], -m.c[1], -m.c[2]);
- }
- else if (cmd == 'x')
- {
- dGeomID g2[GPB]; // encapsulated geometries
- dReal dpos[GPB][3]; // delta-positions for encapsulated geometries
- // start accumulating masses for the encapsulated geometries
- dMass m2;
- dMassSetZero (&m);
- // set random delta positions
- for (j=0; j<GPB; j++) {
- for (k=0; k<3; k++) dpos[j][k] = dRandReal()*0.3-0.15;
- }
- for (k=0; k<GPB; k++) {
- obj[i].geom[k] = dCreateGeomTransform (space);
- dGeomTransformSetCleanup (obj[i].geom[k],1);
- if (k==0) {
- dReal radius = dRandReal()*0.25+0.05;
- g2[k] = dCreateSphere (0,radius);
- dMassSetSphere (&m2,DENSITY,radius);
- }
- else if (k==1) {
- g2[k] = dCreateBox (0,sides[0],sides[1],sides[2]);
- dMassSetBox (&m2,DENSITY,sides[0],sides[1],sides[2]);
- }
- else {
- dReal radius = dRandReal()*0.1+0.05;
- dReal length = dRandReal()*1.0+0.1;
- g2[k] = dCreateCapsule (0,radius,length);
- dMassSetCapsule (&m2,DENSITY,3,radius,length);
- }
- dGeomTransformSetGeom (obj[i].geom[k],g2[k]);
- // set the transformation (adjust the mass too)
- dGeomSetPosition (g2[k],dpos[k][0],dpos[k][1],dpos[k][2]);
- dMassTranslate (&m2,dpos[k][0],dpos[k][1],dpos[k][2]);
- dMatrix3 Rtx;
- dRFromAxisAndAngle (Rtx,dRandReal()*2.0-1.0,dRandReal()*2.0-1.0,
- dRandReal()*2.0-1.0,dRandReal()*10.0-5.0);
- dGeomSetRotation (g2[k],Rtx);
- dMassRotate (&m2,Rtx);
- // add to the total mass
- dMassAdd (&m,&m2);
- }
- // move all encapsulated objects so that the center of mass is (0,0,0)
- for (k=0; k<2; k++) {
- dGeomSetPosition (g2[k],
- dpos[k][0]-m.c[0],
- dpos[k][1]-m.c[1],
- dpos[k][2]-m.c[2]);
- }
- dMassTranslate (&m,-m.c[0],-m.c[1],-m.c[2]);
- }
- for (k=0; k < GPB; k++)
- {
- if (obj[i].geom[k]) dGeomSetBody (obj[i].geom[k],obj[i].body);
- }
- dBodySetMass (obj[i].body,&m);
- }
- //
- // Control Commands
- //
- if (cmd == ' ') {
- selected++;
- if (selected >= num) selected = 0;
- if (selected < 0) selected = 0;
- }
- else if (cmd == 'd' && selected >= 0 && selected < num) {
- dBodyDisable (obj[selected].body);
- }
- else if (cmd == 'e' && selected >= 0 && selected < num) {
- dBodyEnable (obj[selected].body);
- }
- else if (cmd == 'a') {
- show_aabb ^= 1;
- }
- else if (cmd == 't') {
- show_contacts ^= 1;
- }
- else if (cmd == 'r') {
- random_pos ^= 1;
- }
- else if (cmd == '1') {
- write_world = 1;
- }
- }
- // draw a geom
- void drawGeom (dGeomID g, const dReal *pos, const dReal *R, int show_aabb)
- {
- int i;
- if (!g) return;
- if (!pos) pos = dGeomGetPosition (g);
- if (!R) R = dGeomGetRotation (g);
- int type = dGeomGetClass (g);
- if (type == dBoxClass) {
- dVector3 sides;
- dGeomBoxGetLengths (g,sides);
- dsDrawBox (pos,R,sides);
- }
- else if (type == dSphereClass) {
- dsDrawSphere (pos,R,dGeomSphereGetRadius (g));
- }
- else if (type == dCapsuleClass) {
- dReal radius,length;
- dGeomCapsuleGetParams (g,&radius,&length);
- dsDrawCapsule (pos,R,length,radius);
- }
- //<---- Convex Object
- else if (type == dConvexClass)
- {
- //dVector3 sides={0.50,0.50,0.50};
- dsDrawConvex(pos,R,planes,
- planecount,
- points,
- pointcount,
- polygons);
- }
- //----> Convex Object
- else if (type == dCylinderClass) {
- dReal radius,length;
- dGeomCylinderGetParams (g,&radius,&length);
- dsDrawCylinder (pos,R,length,radius);
- }
- else if (type == dGeomTransformClass) {
- dGeomID g2 = dGeomTransformGetGeom (g);
- const dReal *pos2 = dGeomGetPosition (g2);
- const dReal *R2 = dGeomGetRotation (g2);
- dVector3 actual_pos;
- dMatrix3 actual_R;
- dMultiply0_331 (actual_pos,R,pos2);
- actual_pos[0] += pos[0];
- actual_pos[1] += pos[1];
- actual_pos[2] += pos[2];
- dMultiply0_333 (actual_R,R,R2);
- drawGeom (g2,actual_pos,actual_R,0);
- }
- if (show_aabb) {
- // draw the bounding box for this geom
- dReal aabb[6];
- dGeomGetAABB (g,aabb);
- dVector3 bbpos;
- for (i=0; i<3; i++) bbpos[i] = 0.5*(aabb[i*2] + aabb[i*2+1]);
- dVector3 bbsides;
- for (i=0; i<3; i++) bbsides[i] = aabb[i*2+1] - aabb[i*2];
- dMatrix3 RI;
- dRSetIdentity (RI);
- dsSetColorAlpha (1,0,0,0.5);
- dsDrawBox (bbpos,RI,bbsides);
- }
- }
- // simulation loop
- static void simLoop (int pause)
- {
- int i,j;
-
- dsSetColor (0,0,2);
-
- dSpaceCollide (space,0,&nearCallback);
-
- //if (!pause) dWorldStep (world,0.05);
- if (!pause) dWorldQuickStep (world,0.05);
- if (write_world) {
- FILE *f = fopen ("state.dif","wt");
- if (f) {
- dWorldExportDIF (world,f,"X");
- fclose (f);
- }
- write_world = 0;
- }
- // remove all contact joints
- dJointGroupEmpty (contactgroup);
- const dReal* pReal = dGeomGetPosition( gheight );
- const dReal* RReal = dGeomGetRotation( gheight );
- //
- // Draw Heightfield
- //
- // Set ox and oz to zero for DHEIGHTFIELD_CORNER_ORIGIN mode.
- int ox = (int) ( -HFIELD_WIDTH/2 );
- int oz = (int) ( -HFIELD_DEPTH/2 );
- // for ( int tx = -1; tx < 2; ++tx )
- // for ( int tz = -1; tz < 2; ++tz )
- {
- dsSetColorAlpha (0.5,1,0.5,0.5);
- dsSetTexture( DS_WOOD );
- for ( int i = 0; i < HFIELD_WSTEP - 1; ++i )
- for ( int j = 0; j < HFIELD_DSTEP - 1; ++j )
- {
- dReal a[3], b[3], c[3], d[3];
- a[ 0 ] = ox + ( i ) * HFIELD_WSAMP;
- a[ 1 ] = heightfield_callback( NULL, i, j );
- a[ 2 ] = oz + ( j ) * HFIELD_DSAMP;
- b[ 0 ] = ox + ( i + 1 ) * HFIELD_WSAMP;
- b[ 1 ] = heightfield_callback( NULL, i + 1, j );
- b[ 2 ] = oz + ( j ) * HFIELD_DSAMP;
- c[ 0 ] = ox + ( i ) * HFIELD_WSAMP;
- c[ 1 ] = heightfield_callback( NULL, i, j + 1 );
- c[ 2 ] = oz + ( j + 1 ) * HFIELD_DSAMP;
- d[ 0 ] = ox + ( i + 1 ) * HFIELD_WSAMP;
- d[ 1 ] = heightfield_callback( NULL, i + 1, j + 1 );
- d[ 2 ] = oz + ( j + 1 ) * HFIELD_DSAMP;
- dsDrawTriangle( pReal, RReal, a, c, b, 1 );
- dsDrawTriangle( pReal, RReal, b, c, d, 1 );
- }
- }
- dsSetColor (1,1,0);
- dsSetTexture (DS_WOOD);
- for (i=0; i<num; i++)
- {
- for (j=0; j < GPB; j++)
- {
- if (i==selected)
- {
- dsSetColor (0,0.7,1);
- }
- else if (! dBodyIsEnabled (obj[i].body))
- {
- dsSetColor (1,0.8,0);
- }
- else
- {
- dsSetColor (1,1,0);
- }
- if ( obj[i].geom[j] && dGeomGetClass(obj[i].geom[j]) == dTriMeshClass )
- {
- dTriIndex* Indices = (dTriIndex*)::Indices;
- // assume all trimeshes are drawn as bunnies
- const dReal* Pos = dGeomGetPosition(obj[i].geom[j]);
- const dReal* Rot = dGeomGetRotation(obj[i].geom[j]);
- for (int ii = 0; ii < IndexCount / 3; ii++)
- {
- const dReal v[9] = { // explicit conversion from float to dReal
- Vertices[Indices[ii * 3 + 0] * 3 + 0],
- Vertices[Indices[ii * 3 + 0] * 3 + 1],
- Vertices[Indices[ii * 3 + 0] * 3 + 2],
- Vertices[Indices[ii * 3 + 1] * 3 + 0],
- Vertices[Indices[ii * 3 + 1] * 3 + 1],
- Vertices[Indices[ii * 3 + 1] * 3 + 2],
- Vertices[Indices[ii * 3 + 2] * 3 + 0],
- Vertices[Indices[ii * 3 + 2] * 3 + 1],
- Vertices[Indices[ii * 3 + 2] * 3 + 2]
- };
- dsDrawTriangle(Pos, Rot, &v[0], &v[3], &v[6], 1);
- }
- // tell the tri-tri collider the current transform of the trimesh --
- // this is fairly important for good results.
- // Fill in the (4x4) matrix.
- dReal* p_matrix = obj[i].matrix_dblbuff + ( obj[i].last_matrix_index * 16 );
- p_matrix[ 0 ] = Rot[ 0 ]; p_matrix[ 1 ] = Rot[ 1 ]; p_matrix[ 2 ] = Rot[ 2 ]; p_matrix[ 3 ] = 0;
- p_matrix[ 4 ] = Rot[ 4 ]; p_matrix[ 5 ] = Rot[ 5 ]; p_matrix[ 6 ] = Rot[ 6 ]; p_matrix[ 7 ] = 0;
- p_matrix[ 8 ] = Rot[ 8 ]; p_matrix[ 9 ] = Rot[ 9 ]; p_matrix[10 ] = Rot[10 ]; p_matrix[11 ] = 0;
- p_matrix[12 ] = Pos[ 0 ]; p_matrix[13 ] = Pos[ 1 ]; p_matrix[14 ] = Pos[ 2 ]; p_matrix[15 ] = 1;
- // Flip to other matrix.
- obj[i].last_matrix_index = !obj[i].last_matrix_index;
- // Apply the 'other' matrix which is the oldest.
- dGeomTriMeshSetLastTransform( obj[i].geom[j],
- *(dMatrix4*)( obj[i].matrix_dblbuff + ( obj[i].last_matrix_index * 16 ) ) );
- }
- else
- {
- drawGeom (obj[i].geom[j],0,0,show_aabb);
- }
- }
- }
- if ( show_aabb )
- {
- // draw the bounding box for this geom
- dReal aabb[6];
- dGeomGetAABB (gheight,aabb);
- dVector3 bbpos;
- for (i=0; i<3; i++) bbpos[i] = 0.5*(aabb[i*2] + aabb[i*2+1]);
- dVector3 bbsides;
- for (i=0; i<3; i++) bbsides[i] = aabb[i*2+1] - aabb[i*2];
- dMatrix3 RI;
- dRSetIdentity (RI);
- dsSetColorAlpha (1,0,0,0.5);
- dsDrawBox (bbpos,RI,bbsides);
- }
- }
- int main (int argc, char **argv)
- {
- printf("ODE configuration: %s\n", dGetConfiguration());
-
- // Is trimesh support built into this ODE?
- g_allow_trimesh = dCheckConfiguration( "ODE_EXT_trimesh" );
- // setup pointers to drawstuff callback functions
- dsFunctions fn;
- fn.version = DS_VERSION;
- fn.start = &start;
- fn.step = &simLoop;
- fn.command = &command;
- fn.stop = 0;
- fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
- // create world
- dInitODE2(0);
- world = dWorldCreate();
- space = dHashSpaceCreate (0);
- contactgroup = dJointGroupCreate (0);
- dWorldSetGravity (world,0,0,-0.05);
- dWorldSetCFM (world,1e-5);
- dWorldSetAutoDisableFlag (world,1);
- dWorldSetContactMaxCorrectingVel (world,0.1);
- dWorldSetContactSurfaceLayer (world,0.001);
- memset (obj,0,sizeof(obj));
- #if 1
- dWorldSetAutoDisableAverageSamplesCount( world, 1 );
- #endif
- // base plane to catch overspill
- dCreatePlane( space, 0, 0, 1, 0 );
- // our heightfield floor
- dHeightfieldDataID heightid = dGeomHeightfieldDataCreate();
- // Create an finite heightfield.
- dGeomHeightfieldDataBuildCallback( heightid, NULL, heightfield_callback,
- HFIELD_WIDTH, HFIELD_DEPTH, HFIELD_WSTEP, HFIELD_DSTEP,
- REAL( 1.0 ), REAL( 0.0 ), REAL( 0.0 ), 0 );
- // Give some very bounds which, while conservative,
- // makes AABB computation more accurate than +/-INF.
- dGeomHeightfieldDataSetBounds( heightid, REAL( -4.0 ), REAL( +6.0 ) );
- gheight = dCreateHeightfield( space, heightid, 1 );
- dVector3 pos;
- pos[ 0 ] = 0;
- pos[ 1 ] = 0;
- pos[ 2 ] = 0;
- // Rotate so Z is up, not Y (which is the default orientation)
- dMatrix3 R;
- dRSetIdentity( R );
- dRFromAxisAndAngle( R, 1, 0, 0, DEGTORAD * 90 );
- // Place it.
- dGeomSetRotation( gheight, R );
- dGeomSetPosition( gheight, pos[0], pos[1], pos[2] );
- // run simulation
- dsSimulationLoop (argc,argv,352,288,&fn);
- dJointGroupDestroy (contactgroup);
- dSpaceDestroy (space);
- dWorldDestroy (world);
- // destroy heightfield data, because _we_ own it not ODE
- dGeomHeightfieldDataDestroy( heightid );
- dCloseODE();
- return 0;
- }
|