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- /*************************************************************************
- * *
- * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
- * All rights reserved. Email: [email protected] Web: www.q12.org *
- * *
- * This library is free software; you can redistribute it and/or *
- * modify it under the terms of EITHER: *
- * (1) The GNU Lesser General Public License as published by the Free *
- * Software Foundation; either version 2.1 of the License, or (at *
- * your option) any later version. The text of the GNU Lesser *
- * General Public License is included with this library in the *
- * file LICENSE.TXT. *
- * (2) The BSD-style license that is included with this library in *
- * the file LICENSE-BSD.TXT. *
- * *
- * This library is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
- * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
- * *
- *************************************************************************/
- #include <ode/ode.h>
- #include <drawstuff/drawstuff.h>
- #include "texturepath.h"
- #ifdef _MSC_VER
- #pragma warning(disable:4244 4305) // for VC++, no precision loss complaints
- #endif
- // select correct drawing functions
- #ifdef dDOUBLE
- #define dsDrawBox dsDrawBoxD
- #endif
- // some constants
- #define SIDE (0.5f) // side length of a box
- #define MASS (1.0) // mass of a box
- // dynamics and collision objects
- static dWorldID world;
- static dBodyID body[2];
- static dGeomID geom[2];
- static dJointID lmotor[2];
- static dJointID amotor[2];
- static dSpaceID space;
- static dJointGroupID contactgroup;
- // start simulation - set viewpoint
- static void start()
- {
- dAllocateODEDataForThread(dAllocateMaskAll);
- static float xyz[3] = {1.0382f,-1.0811f,1.4700f};
- static float hpr[3] = {135.0000f,-19.5000f,0.0000f};
- dsSetViewpoint (xyz,hpr);
- printf ("Press 'q,a,z' to control one axis of lmotor connectiong two bodies. (q is +,a is 0, z is -)\n");
- printf ("Press 'w,e,r' to control one axis of lmotor connectiong first body with world. (w is +,e is 0, r is -)\n");
- }
- // called when a key pressed
- static void command (int cmd)
- {
- if (cmd == 'q' || cmd == 'Q') {
- dJointSetLMotorParam(lmotor[0],dParamVel,0);
- dJointSetLMotorParam(lmotor[0],dParamVel2,0);
- dJointSetLMotorParam(lmotor[0],dParamVel3,0.1);
- } else if (cmd == 'a' || cmd == 'A') {
- dJointSetLMotorParam(lmotor[0],dParamVel,0);
- dJointSetLMotorParam(lmotor[0],dParamVel2,0);
- dJointSetLMotorParam(lmotor[0],dParamVel3,0);
- } else if (cmd == 'z' || cmd == 'Z') {
- dJointSetLMotorParam(lmotor[0],dParamVel,0);
- dJointSetLMotorParam(lmotor[0],dParamVel2,0);
- dJointSetLMotorParam(lmotor[0],dParamVel3,-0.1);
- } else if (cmd == 'w' || cmd == 'W') {
- dJointSetLMotorParam(lmotor[1],dParamVel,0.1);
- dJointSetLMotorParam(lmotor[1],dParamVel2,0);
- dJointSetLMotorParam(lmotor[1],dParamVel3,0);
- } else if (cmd == 'e' || cmd == 'E') {
- dJointSetLMotorParam(lmotor[1],dParamVel,0);
- dJointSetLMotorParam(lmotor[1],dParamVel2,0);
- dJointSetLMotorParam(lmotor[1],dParamVel3,0);
- } else if (cmd == 'r' || cmd == 'R') {
- dJointSetLMotorParam(lmotor[1],dParamVel,-0.1);
- dJointSetLMotorParam(lmotor[1],dParamVel2,0);
- dJointSetLMotorParam(lmotor[1],dParamVel3,0);
- }
-
- }
- static void nearCallback (void *data, dGeomID o1, dGeomID o2)
- {
- // exit without doing anything if the two bodies are connected by a joint
- dBodyID b1 = dGeomGetBody(o1);
- dBodyID b2 = dGeomGetBody(o2);
- dContact contact;
- contact.surface.mode = 0;
- contact.surface.mu = dInfinity;
- if (dCollide (o1,o2,1,&contact.geom,sizeof(dContactGeom))) {
- dJointID c = dJointCreateContact (world,contactgroup,&contact);
- dJointAttach (c,b1,b2);
- }
- }
- // simulation loop
- static void simLoop (int pause)
- {
- if (!pause) {
- dSpaceCollide(space,0,&nearCallback);
- dWorldQuickStep (world,0.05);
- dJointGroupEmpty(contactgroup);
- }
- dReal sides1[3];
- dGeomBoxGetLengths(geom[0], sides1);
- dReal sides2[3];
- dGeomBoxGetLengths(geom[1], sides2);
- dsSetTexture (DS_WOOD);
- dsSetColor (1,1,0);
- dsDrawBox (dBodyGetPosition(body[0]),dBodyGetRotation(body[0]),sides1);
- dsSetColor (0,1,1);
- dsDrawBox (dBodyGetPosition(body[1]),dBodyGetRotation(body[1]),sides2);
- }
- int main (int argc, char **argv)
- {
- // setup pointers to drawstuff callback functions
- dsFunctions fn;
- fn.version = DS_VERSION;
- fn.start = &start;
- fn.step = &simLoop;
- fn.command = &command;
- fn.stop = 0;
- fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
- // create world
- dInitODE2(0);
- contactgroup = dJointGroupCreate(0);
- world = dWorldCreate();
- space = dSimpleSpaceCreate(0);
- dMass m;
- dMassSetBox (&m,1,SIDE,SIDE,SIDE);
- dMassAdjust (&m,MASS);
- body[0] = dBodyCreate (world);
- dBodySetMass (body[0],&m);
- dBodySetPosition (body[0],0,0,1);
- geom[0] = dCreateBox(space,SIDE,SIDE,SIDE);
- body[1] = dBodyCreate (world);
- dBodySetMass (body[1],&m);
- dBodySetPosition (body[1],0,0,2);
- geom[1] = dCreateBox(space,SIDE,SIDE,SIDE);
- dGeomSetBody(geom[0],body[0]);
- dGeomSetBody(geom[1],body[1]);
- lmotor[0] = dJointCreateLMotor (world,0);
- dJointAttach (lmotor[0],body[0],body[1]);
- lmotor[1] = dJointCreateLMotor (world,0);
- dJointAttach (lmotor[1],body[0],0);
- amotor[0] = dJointCreateAMotor(world,0);
- dJointAttach(amotor[0], body[0],body[1]);
- amotor[1] = dJointCreateAMotor(world,0);
- dJointAttach(amotor[1], body[0], 0);
-
- for (int i=0; i<2; i++) {
- dJointSetAMotorNumAxes(amotor[i], 3);
- dJointSetAMotorAxis(amotor[i],0,1,1,0,0);
- dJointSetAMotorAxis(amotor[i],1,1,0,1,0);
- dJointSetAMotorAxis(amotor[i],2,1,0,0,1);
- dJointSetAMotorParam(amotor[i],dParamFMax,0.00001);
- dJointSetAMotorParam(amotor[i],dParamFMax2,0.00001);
- dJointSetAMotorParam(amotor[i],dParamFMax3,0.00001);
- dJointSetAMotorParam(amotor[i],dParamVel,0);
- dJointSetAMotorParam(amotor[i],dParamVel2,0);
- dJointSetAMotorParam(amotor[i],dParamVel3,0);
- dJointSetLMotorNumAxes(lmotor[i],3);
- dJointSetLMotorAxis(lmotor[i],0,1,1,0,0);
- dJointSetLMotorAxis(lmotor[i],1,1,0,1,0);
- dJointSetLMotorAxis(lmotor[i],2,1,0,0,1);
-
- dJointSetLMotorParam(lmotor[i],dParamFMax,0.0001);
- dJointSetLMotorParam(lmotor[i],dParamFMax2,0.0001);
- dJointSetLMotorParam(lmotor[i],dParamFMax3,0.0001);
- }
- // run simulation
- dsSimulationLoop (argc,argv,352,288,&fn);
- dJointGroupDestroy(contactgroup);
- dSpaceDestroy (space);
- dWorldDestroy (world);
- dCloseODE();
- return 0;
- }
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