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- /*************************************************************************
- * *
- * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
- * All rights reserved. Email: [email protected] Web: www.q12.org *
- * *
- * Builtin ODE threading implementation header. *
- * Copyright (C) 2011-2012 Oleh Derevenko. All rights reserved. *
- * e-mail: [email protected] (change all "a" to "e") *
- * *
- * This library is free software; you can redistribute it and/or *
- * modify it under the terms of EITHER: *
- * (1) The GNU Lesser General Public License as published by the Free *
- * Software Foundation; either version 2.1 of the License, or (at *
- * your option) any later version. The text of the GNU Lesser *
- * General Public License is included with this library in the *
- * file LICENSE.TXT. *
- * (2) The BSD-style license that is included with this library in *
- * the file LICENSE-BSD.TXT. *
- * *
- * This library is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
- * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
- * *
- *************************************************************************/
- /*
- * A threading implementation built into ODE for those who does not care to
- * or can't implement an own one.
- */
- #ifndef _ODE_THREADING_IMPL_H_
- #define _ODE_THREADING_IMPL_H_
- #include <ode/odeconfig.h>
- #include <ode/threading.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- struct dxThreadingThreadPool;
- typedef struct dxThreadingThreadPool *dThreadingThreadPoolID;
- /**
- * @brief Allocates built-in multi-threaded threading implementation object.
- *
- * A multi-threaded implementation is a type of implementation that has to be
- * served with a thread pool. The thread pool can be either the built-in ODE object
- * or set of external threads that dedicate themselves to this purpose and stay
- * in ODE until implementation releases them.
- *
- * @returns ID of object allocated or NULL on failure
- *
- * @ingroup threading
- * @see dThreadingThreadPoolServeMultiThreadedImplementation
- * @see dExternalThreadingServeMultiThreadedImplementation
- * @see dThreadingFreeImplementation
- */
- ODE_API dThreadingImplementationID dThreadingAllocateMultiThreadedImplementation();
- /**
- * @brief Retrieves the functions record of a built-in threading implementation.
- *
- * The implementation can be the one allocated by ODE (from @c dThreadingAllocateMultiThreadedImplementation).
- * Do not use this function with self-made custom implementations -
- * they should be bundled with their own set of functions.
- *
- * @param impl Threading implementation ID
- * @returns Pointer to associated functions structure
- *
- * @ingroup threading
- * @see dThreadingAllocateMultiThreadedImplementation
- */
- ODE_API const dThreadingFunctionsInfo *dThreadingImplementationGetFunctions(dThreadingImplementationID impl);
- /**
- * @brief Requests a built-in implementation to release threads serving it.
- *
- * The function unblocks threads employed in implementation serving and lets them
- * return to from where they originate. It's the responsibility of external code
- * to make sure all the calls to ODE that might be dependent on given threading
- * implementation object had already returned before this call is made. If threading
- * implementation is still processing some posted calls while this function is
- * invoked the behavior is implementation dependent.
- *
- * This call is to be used to request the threads to be released before waiting
- * for them in host pool or before waiting for them to exit. Implementation object
- * must not be destroyed before it is known that all the serving threads have already
- * returned from it. If implementation needs to be reused after this function is called
- * and all the threads have exited from it a call to @c dThreadingImplementationCleanupForRestart
- * must be made to restore internal state of the object.
- *
- * If this function is called for self-threaded built-in threading implementation
- * the call has no effect.
- *
- * @param impl Threading implementation ID
- *
- * @ingroup threading
- * @see dThreadingAllocateMultiThreadedImplementation
- * @see dThreadingImplementationCleanupForRestart
- */
- ODE_API void dThreadingImplementationShutdownProcessing(dThreadingImplementationID impl);
- /**
- * @brief Restores built-in implementation's state to let it be reused after shutdown.
- *
- * If a multi-threaded built-in implementation needs to be reused after a call
- * to @c dThreadingImplementationShutdownProcessing this call is to be made to
- * restore object's internal state. After that the implementation can be served again.
- *
- * If this function is called for self-threaded built-in threading implementation
- * the call has no effect.
- *
- * @param impl Threading implementation ID
- *
- * @ingroup threading
- * @see dThreadingAllocateMultiThreadedImplementation
- * @see dThreadingImplementationShutdownProcessing
- */
- ODE_API void dThreadingImplementationCleanupForRestart(dThreadingImplementationID impl);
- /**
- * @brief Deletes an instance of built-in threading implementation.
- *
- * @warning A care must be taken to make sure the implementation is unassigned
- * from all the objects it was assigned to and that there are no more threads
- * serving it before attempting to call this function.
- *
- * @param impl Threading implementation ID
- *
- * @ingroup threading
- * @see dThreadingAllocateMultiThreadedImplementation
- */
- ODE_API void dThreadingFreeImplementation(dThreadingImplementationID impl);
- typedef void (dThreadReadyToServeCallback)(void *callback_context);
- /**
- * @brief An entry point for external threads that would like to serve a built-in
- * threading implementation object.
- *
- * A thread that calls this function remains blocked in ODE and serves implementation
- * object @p impl until being released with @c dThreadingImplementationShutdownProcessing call.
- * This function can be used to provide external threads instead of ODE's built-in
- * thread pools.
- *
- * The optional callback @readiness_callback is called after the thread has reached
- * and has registered within the implementation. The implementation should not
- * be used until all dedicated threads register within it as otherwise it will not
- * have accurate view of the execution resources available.
- *
- * @param impl Threading implementation ID
- * @param readiness_callback Optional readiness callback to be called after thread enters the implementation
- * @param callback_context A value to be passed as parameter to readiness callback
- *
- * @ingroup threading
- * @see dThreadingAllocateMultiThreadedImplementation
- * @see dThreadingImplementationShutdownProcessing
- */
- ODE_API void dExternalThreadingServeMultiThreadedImplementation(dThreadingImplementationID impl,
- dThreadReadyToServeCallback *readiness_callback/*=NULL*/, void *callback_context/*=NULL*/);
- /**
- * @brief Creates an instance of built-in thread pool object that can be used to serve
- * multi-threaded threading implementations.
- *
- * The threads allocated inherit priority of caller thread. Their affinity is not
- * explicitly adjusted and gets the value the system assigns by default. Threads
- * have their stack memory fully committed immediately on start. On POSIX platforms
- * threads are started with all the possible signals blocked. Threads execute
- * calls to @c dAllocateODEDataForThread with @p ode_data_allocate_flags
- * on initialization.
- *
- * On POSIX platforms this function must be called with signals masked
- * or other measures must be taken to prevent reception of signals by calling thread
- * for the duration of the call.
- *
- * @param thread_count Number of threads to start in pool
- * @param stack_size Size of stack to be used for every thread or 0 for system default value
- * @param ode_data_allocate_flags Flags to be passed to @c dAllocateODEDataForThread on behalf of each thread
- * @returns ID of object allocated or NULL on failure
- *
- * @ingroup threading
- * @see dThreadingAllocateMultiThreadedImplementation
- * @see dThreadingImplementationShutdownProcessing
- * @see dThreadingFreeThreadPool
- */
- ODE_API dThreadingThreadPoolID dThreadingAllocateThreadPool(unsigned thread_count,
- size_t stack_size, unsigned int ode_data_allocate_flags, void *reserved/*=NULL*/);
- /**
- * @brief Commands an instance of built-in thread pool to serve a built-in multi-threaded
- * threading implementation.
- *
- * A pool can only serve one threading implementation at a time.
- * Call @c dThreadingImplementationShutdownProcessing to release pool threads
- * from implementation serving and make them idle. Pool threads must be released
- * from any implementations before pool is attempted to be deleted.
- *
- * This function waits for threads to register within implementation before returning.
- * So, after the function call exits the implementation can be used immediately.
- *
- * @param pool Thread pool ID to serve the implementation
- * @param impl Implementation ID of implementation to be served
- *
- * @ingroup threading
- * @see dThreadingAllocateThreadPool
- * @see dThreadingAllocateMultiThreadedImplementation
- * @see dThreadingImplementationShutdownProcessing
- */
- ODE_API void dThreadingThreadPoolServeMultiThreadedImplementation(dThreadingThreadPoolID pool, dThreadingImplementationID impl);
- /**
- * @brief Waits until all pool threads are released from threading implementation
- * they might be serving.
- *
- * The function can be used after a call to @c dThreadingImplementationShutdownProcessing
- * to make sure all the threads have already been released by threading implementation
- * and it can be deleted or it can be cleaned up for restart and served by another pool
- * or this pool's threads can be used to serve another threading implementation.
- *
- * Note that is it not necessary to call this function before pool destruction
- * since @c dThreadingFreeThreadPool performs similar wait operation implicitly on its own.
- *
- * It is OK to call this function even if pool was not serving any threading implementation
- * in which case the call exits immediately with minimal delay.
- *
- * @param pool Thread pool ID to wait for
- *
- * @ingroup threading
- * @see dThreadingAllocateThreadPool
- * @see dThreadingImplementationShutdownProcessing
- * @see dThreadingFreeThreadPool
- */
- ODE_API void dThreadingThreadPoolWaitIdleState(dThreadingThreadPoolID pool);
- /**
- * @brief Deletes a built-in thread pool instance.
- *
- * The pool threads must be released from any implementations they might be serving
- * before this function is called. Otherwise the call is going to block
- * and wait until pool's threads return.
- *
- * @param pool Thread pool ID to delete
- *
- * @ingroup threading
- * @see dThreadingAllocateThreadPool
- * @see dThreadingImplementationShutdownProcessing
- */
- ODE_API void dThreadingFreeThreadPool(dThreadingThreadPoolID pool);
- #ifdef __cplusplus
- }
- #endif
- #endif /* #ifndef _ODE_THREADING_IMPL_H_ */
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