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- /*************************************************************************
- * *
- * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. *
- * All rights reserved. Email: [email protected] Web: www.q12.org *
- * *
- * This library is free software; you can redistribute it and/or *
- * modify it under the terms of EITHER: *
- * (1) The GNU Lesser General Public License as published by the Free *
- * Software Foundation; either version 2.1 of the License, or (at *
- * your option) any later version. The text of the GNU Lesser *
- * General Public License is included with this library in the *
- * file LICENSE.TXT. *
- * (2) The BSD-style license that is included with this library in *
- * the file LICENSE-BSD.TXT. *
- * *
- * This library is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
- * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
- * *
- *************************************************************************/
- /*
- testing procedure:
- * create a bunch of random boxes
- * test for intersections directly, put results in n^2 array
- * get space to report collisions:
- - all correct collisions reported
- - no pair reported more than once
- - no incorrect collisions reported
- */
- #include <ode/ode.h>
- #include <drawstuff/drawstuff.h>
- #include "texturepath.h"
- #ifdef _MSC_VER
- #pragma warning(disable:4244 4305) // for VC++, no precision loss complaints
- #endif
- // select correct drawing functions
- #ifdef dDOUBLE
- #define dsDrawBox dsDrawBoxD
- #define dsDrawSphere dsDrawSphereD
- #define dsDrawCylinder dsDrawCylinderD
- #define dsDrawCapsule dsDrawCapsuleD
- #endif
- // some constants
- #define NUM 20 // number of boxes to test
- // collision objects and globals
- static dSpaceID space;
- static dGeomID geom[NUM];
- static dReal bounds[NUM][6];
- static size_t good_matrix[NUM][NUM]; // correct collision matrix
- static size_t test_matrix[NUM][NUM]; // testing collision matrix
- static size_t hits[NUM]; // number of collisions a box has
- static unsigned long seed=37;
- static void init_test()
- {
- int i,j;
- const dReal scale = 0.5;
- // set random boxes
- dRandSetSeed (seed);
- for (i=0; i < NUM; i++) {
- bounds[i][0] = dRandReal()*2-1;
- bounds[i][1] = bounds[i][0] + dRandReal()*scale;
- bounds[i][2] = dRandReal()*2-1;
- bounds[i][3] = bounds[i][2] + dRandReal()*scale;
- bounds[i][4] = dRandReal()*2;
- bounds[i][5] = bounds[i][4] + dRandReal()*scale;
- if (geom[i]) dGeomDestroy (geom[i]);
- geom[i] = dCreateBox (space,
- bounds[i][1] - bounds[i][0],
- bounds[i][3] - bounds[i][2],
- bounds[i][5] - bounds[i][4]);
- dGeomSetPosition (geom[i],
- (bounds[i][0] + bounds[i][1])*0.5,
- (bounds[i][2] + bounds[i][3])*0.5,
- (bounds[i][4] + bounds[i][5])*0.5);
- dGeomSetData (geom[i],(void*)(size_t)(i));
- }
- // compute all intersections and put the results in "good_matrix"
- for (i=0; i < NUM; i++) {
- for (j=0; j < NUM; j++) good_matrix[i][j] = 0;
- }
- for (i=0; i < NUM; i++) hits[i] = 0;
- for (i=0; i < NUM; i++) {
- for (j=i+1; j < NUM; j++) {
- dReal *bounds1 = &bounds[i][0];
- dReal *bounds2 = &bounds[j][0];
- if (bounds1[0] > bounds2[1] ||
- bounds1[1] < bounds2[0] ||
- bounds1[2] > bounds2[3] ||
- bounds1[3] < bounds2[2] ||
- bounds1[4] > bounds2[5] ||
- bounds1[5] < bounds2[4]) continue;
- good_matrix[i][j] = 1;
- good_matrix[j][i] = 1;
- hits[i]++;
- hits[j]++;
- }
- }
- }
- // this is called by dSpaceCollide when two objects in space are
- // potentially colliding.
- static void nearCallback (void *, dGeomID o1, dGeomID o2)
- {
- size_t i,j;
- i = (size_t) dGeomGetData (o1);
- j = (size_t) dGeomGetData (o2);
- if (i==j)
- printf ("collision (%d,%d) is between the same object\n",(int)i,(int)j);
- if (!good_matrix[i][j] || !good_matrix[j][i])
- printf ("collision (%d,%d) is incorrect\n",(int)i,(int)j);
- if (test_matrix[i][j] || test_matrix[j][i])
- printf ("collision (%d,%d) reported more than once\n",(int)i,(int)j);
- test_matrix[i][j] = 1;
- test_matrix[j][i] = 1;
- }
- // start simulation - set viewpoint
- static void start()
- {
- dAllocateODEDataForThread(dAllocateMaskAll);
- static float xyz[3] = {2.1640f,-1.3079f,1.7600f};
- static float hpr[3] = {125.5000f,-17.0000f,0.0000f};
- dsSetViewpoint (xyz,hpr);
- }
- static void command (int cmd)
- {
- if (cmd == ' ') {
- seed++;
- init_test();
- }
- }
- // simulation loop
- static void simLoop (int)
- {
- int i,j;
- for (i=0; i < NUM; i++) {
- for (j=0; j < NUM; j++) test_matrix[i][j] = 0;
- }
- dSpaceCollide (space,0,&nearCallback);
- for (i=0; i < NUM; i++) {
- for (j=i+1; j < NUM; j++) {
- if (good_matrix[i][j] && !test_matrix[i][j]) {
- printf ("failed to report collision (%d,%d) (seed=%ld)\n",i,j,seed);
- }
- }
- }
- seed++;
- init_test();
- for (i=0; i<NUM; i++) {
- dVector3 pos,side;
- dMatrix3 R;
- dRSetIdentity (R);
- for (j=0; j<3; j++) pos[j] = (bounds[i][j*2+1] + bounds[i][j*2]) * 0.5;
- for (j=0; j<3; j++) side[j] = bounds[i][j*2+1] - bounds[i][j*2];
- if (hits[i] > 0) dsSetColor (1,0,0);
- else dsSetColor (1,1,0);
- dsDrawBox (pos,R,side);
- }
- }
- int main (int argc, char **argv)
- {
- int i;
- // setup pointers to drawstuff callback functions
- dsFunctions fn;
- fn.version = DS_VERSION;
- fn.start = &start;
- fn.step = &simLoop;
- fn.command = &command;
- fn.stop = 0;
- fn.path_to_textures = DRAWSTUFF_TEXTURE_PATH;
- dInitODE2(0);
- // test the simple space:
- // space = dSimpleSpaceCreate();
- // test the hash space:
- // space = dHashSpaceCreate (0);
- // dHashSpaceSetLevels (space,-10,10);
- // test the quadtree space
- dVector3 Center = {0, 0, 0, 0};
- dVector3 Extents = {10, 0, 10, 0};
- space = dQuadTreeSpaceCreate(0, Center, Extents, 7);
- for (i=0; i < NUM; i++) geom[i] = 0;
- init_test();
- // run simulation
- dsSimulationLoop (argc,argv,352,288,&fn);
- dSpaceDestroy (space);
- dCloseODE();
- return 0;
- }
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