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- Lua CJSON v1.0.1
- ================
- Lua CJSON is covered by the MIT license. See the file "LICENSE" for
- details.
- Lua CJSON provides fast JSON parsing and encoding support for Lua.
- Features:
- - 10x to 20x quicker (or more) than the fastest pure Lua JSON modules.
- - Full support for JSON with UTF-8, including decoding surrogate
- pairs.
- - Optionally supports common JSON extensions (NaN, Inf,..).
- Caveats:
- - UTF-16 and UTF-32 are not supported.
- - Multiple OS threads within a single Lua state are not currently
- supported.
- To obtain the latest version of Lua CJSON visit:
- http://www.kyne.com.au/~mark/software/lua-cjson.php
- Feel free to email me if you have any patches, suggestions, or comments.
- - Mark Pulford <[email protected]>
- Installing
- ==========
- Build requirements:
- - Lua (http://www.lua.org/)
- Or:
- - LuaJIT (http://www.luajit.org/)
- Review and update the included Makefile to suit your platform. Then:
- # make
- # make install
- OR
- # cp cjson.so [your_module_directory]
- Linux distributions using RPM should be able to build a package with
- the following command:
- # rpmbuild -tb lua-cjson-1.0.1.tar.gz
- Lua CJSON API
- =============
- Synopsis
- --------
- require "cjson"
- -- Or:
- local cjson = require "cjson"
- -- Translate Lua value to/from JSON
- text = cjson.encode(value)
- value = cjson.decode(text)
- -- Get and/or Set CJSON configuration
- setting = cjson.refuse_invalid_numbers([setting])
- depth = cjson.encode_max_depth([depth])
- convert, ratio, safe = cjson.encode_sparse_array([convert[, ratio[, safe]]])
- keep = cjson.encode_keep_buffer([keep])
- Encoding
- --------
- json_text = cjson.encode(value)
- cjson.encode() will serialise the following types:
- * number, string, table, boolean, lightuserdata (NULL) or nil
- The remaining Lua types cannot be serialised:
- * thread, userdata, lightuserdata (non-NULL), function
- Numbers are encoded using the standard Lua number format.
- ASCII 0 - 31, double-quote, forward-slash, black-slash and ASCII 127
- are escaped when encoding strings. Other octets are passed
- transparently. It is expected the application will perform UTF-8 error
- checking if required.
- If a Lua table only contains positive integer keys (>0) it is encoded
- as an array, otherwise it will be encoded as an object.
- A Lua table will only recognised as an array if all keys are type
- "number", and are positive integers (>0). Otherwise CJSON will encode
- the table as a JSON object.
- CJSON will also recognise and handle sparse arrays. Missing entries
- will be encoded as "null". Eg:
- { [3] = "data" }
- becomes:
- [ null, null, "data" ]
- Note: standards compliant JSON must be encapsulated in either an
- object ({}) or an array ([]). Hence you must pass a table to
- cjson.encode() if you want to generate standards compliant JSON
- output.
- By default, errors will be raised for:
- - Excessively sparse arrays (see below)
- - More than 20 nested tables
- - Invalid numbers (NaN, Infinity)
- These defaults can be changed with:
- - cjson.encode_sparse_array()
- - cjson.encode_max_depth()
- - cjson.refuse_invalid_numbers()
- Example:
- data_obj = { true, { foo = "bar" } }
- data_json = cjson.encode(data_obj)
- Decoding
- --------
- value = cjson.decode(json_text)
- cjson.decode() will deserialise any UTF-8 JSON string into a Lua data
- structure. It can return any of the types that cjson.encode()
- supports.
- UTF-16 and UTF-32 JSON strings are not supported.
- CJSON only requires that NULL (\0) and double quote (\") are escaped
- within strings. All other octets will be passed transparently. UTF-8
- characters are not validated and should be checked elsewhere if
- desired.
- JSON "null" will be converted to a NULL lightuserdata value. This can
- be compared with cjson.null for convenience.
- By default, invalid numbers (NaN, Infinity, Hex) will be decoded
- correctly.
- Example:
- data_json = '[ true, { "foo": "bar" } ]'
- data_obj = cjson.decode(data_json)
- Invalid numbers
- ---------------
- setting = cjson.refuse_invalid_numbers([setting])
- -- "setting" must be on of:
- -- false, "encode", "decode", "both", true
- CJSON considers numbers which are outside the JSON specification to be
- "invalid". Eg:
- - Infinity
- - NaN
- - Hexadecimal numbers
- This setting can be configured separately for encoding and/or
- decoding:
- - Enabled: an error will be generated if an invalid number is found.
- - Disabled (encoding): NaN and Infinity can be encoded.
- - Disabled (decoding): All numbers supported by strtod(3) will be
- parsed.
- Sparse arrays
- -------------
- convert, ratio, safe = cjson.encode_sparse_array([convert[, ratio[, safe]]])
- -- "convert" must be a boolean. Default: false.
- -- "ratio" must be a positive integer (>0). Default: 2
- -- "safe" must be a positive integer (>0). Default: 10
- CJSON detects excessively sparse arrays by comparing the number of
- items in an array with the maximum index. An excessively sparse array
- is defined as:
- max_index > safe AND max_index > items * ratio
- Eg:
- { [1000] = "excessively sparse array" }
- Setting "ratio" to 0 disables checking for excessively sparse arrays.
- When "convert" is enabled, CJSON will encode excessively sparse arrays
- as JSON objects.
- Nested tables
- -------------
- depth = cjson.encode_max_depth([depth])
- -- "depth" must be a positive integer (>0).
- By default, CJSON will reject data structure with more than 20 nested
- tables.
- This check is used to prevent a nested data structure from crashing
- the application. Eg:
- a = {}; b = { a }; a[1] = b
- Persistent encoding buffer
- -------------------------
- keep = cjson.keep_encode_buffer([keep])
- -- "keep" must be a boolean
- By default, CJSON will reuse the JSON encoding buffer to improve
- performance. The buffer will grow to the largest size required and is
- not freed until CJSON is garbage collected. Setting this option to
- "false" will cause the buffer to be freed after each call to
- cjson.encode().
- References
- ==========
- - http://tools.ietf.org/html/rfc4627
- - http://www.json.org/
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