return {
  summary = 'Defines the shape of Colliders.',
  description = [[
    A Shape is a physics object that can be attached to colliders to define their shape.
  ]],
  constructors = {
    'lovr.physics.newBoxShape',
    'lovr.physics.newCapsuleShape',
    'lovr.physics.newCylinderShape',
    'lovr.physics.newSphereShape',
    'lovr.physics.newMeshShape',
    'lovr.physics.newTerrainShape',
    'World:newBoxCollider',
    'World:newCapsuleCollider',
    'World:newCylinderCollider',
    'World:newSphereCollider',
    'World:newMeshCollider',
    'World:newTerrainCollider'
  }
}
