return {
  'Intro/Hello_World',
  'Intro/Spinning_Cube',
  'Intro/Shapes',
  'Intro/3D_Model',
  'Intro/360_Photo',
  'Intro/Tracked_Hands',
  'Intro/Thread',
  'Intro/Custom_Mesh',
  'Interaction/Pointer',
  'Interaction/Pointer_UI',
  'Interaction/Physics_Pointer',
  'Interaction/Dragging',
  'Interaction/Dragging_with_Rotation',
  'Interaction/Controller_Models',
  'Interaction/Hand_Tracking',
  'Locomotion/Basic_Thumbsticks',
  'Locomotion/Teleportation_Flat',
  'Locomotion/Teleportation_Colliders',
  'Locomotion/Walking_In_Place',
  'Environment/Grid',
  'Environment/Skybox',
  'Environment/Terrain_-_Heightmap',
  'Environment/Terrain_-_Procedural',
  'Lighting/PBR_Materials',
  'Animation/Playback',
  'Animation/2_Bone_IK',
  'Physics/Boxes',
  'Physics/Drawing_Colliders',
  'Physics/Hand_Physics',
  'Physics/Newtons_Cradle',
  'Physics/Saloon_Door',
  'Physics/Wrecking_Ball',
  'Physics/Zip_Line',
  'Audio/Playback',
  'Audio/Spatialization',
  'Audio/Directivity',
  'Audio/Mute',
  'Audio/Sine_Wave_Generator',
  'Effects/Blur',
  'Effects/Cel_Shading',
  'Effects/Stereo_Image',
  'Effects/Cubemap_Texturing',
  'UI/Spectator_Camera',
  'UI/Window_HUD',
  'Optimization/Instancing',
  'Optimization/Mask',
  'Debugging/FPS_Controls',
  'Debugging/Raw_Input'
}
