|
@@ -9585,8 +9585,8 @@ return {
|
|
|
},
|
|
|
{
|
|
|
name = "Collider",
|
|
|
- summary = "A single entity in the simultion.",
|
|
|
- description = "Colliders are objects that represent a single rigid body in the physics simulation. They can have forces applied to them and collide with other colliders.",
|
|
|
+ summary = "A single entity in a physics simulation.",
|
|
|
+ description = "Colliders are objects that represent a single rigid body in a physics simulation. They can have forces applied to them and collide with other colliders.",
|
|
|
key = "Collider",
|
|
|
module = "lovr.physics",
|
|
|
methods = {
|
|
@@ -9976,7 +9976,7 @@ return {
|
|
|
},
|
|
|
{
|
|
|
name = "getLinearVelocityFromWorldPoint",
|
|
|
- summary = "Get the linear velocity the Collider at a world space point.",
|
|
|
+ summary = "Get the linear velocity of the Collider at a world space point.",
|
|
|
description = "Returns the linear velocity of a point on the Collider specified in world space.",
|
|
|
key = "Collider:getLinearVelocityFromWorldPoint",
|
|
|
module = "lovr.physics",
|