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@@ -67,8 +67,3 @@ contents and mounts it into the Emscripten filesystem, which LÖVR will then run
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For full instructions on creating a web-enabled build of LÖVR, see the [Compiling guide](Compiling#webvr).
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You can also use [lovr-webvr-server](https://github.com/bjornbytes/lovr-webvr-server) to develop a
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WebVR project locally with live-reloading support.
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-
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-Note that there are a few differences when running LÖVR in the browser:
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-- `Controller:newModel` will always return `nil`.
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-- Compute shaders are not supported.
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