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@@ -256,6 +256,8 @@ return {
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`lovr.graphics.newShader` to embed debugging information in shaders which allows inspecting
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`lovr.graphics.newShader` to embed debugging information in shaders which allows inspecting
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variables and stepping through shaders line-by-line in tools like RenderDoc.
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variables and stepping through shaders line-by-line in tools like RenderDoc.
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+ `t.graphics.debug` can also be enabled using the `--graphics-debug` command line option.
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+
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The `headset.offset` field is a vertical offset applied to the scene for headsets that do not
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The `headset.offset` field is a vertical offset applied to the scene for headsets that do not
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center their tracking origin on the floor. This can be thought of as a "default user height".
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center their tracking origin on the floor. This can be thought of as a "default user height".
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Setting this offset makes it easier to design experiences that work in both seated and standing
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Setting this offset makes it easier to design experiences that work in both seated and standing
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