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@@ -8,8 +8,18 @@ Frequently asked questions.
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Yes, LÖVR will automatically use a fake headset system that you can control with your keyboard/mouse
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if there isn't any VR hardware detected.
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-You can also set the `t.modules.headset` flag to false in
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-`lovr.conf` to disable VR completely and develop a traditional 3D desktop application.
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+You can also set the `t.modules.headset` flag to false in `lovr.conf` to disable VR completely and
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+develop a traditional 3D desktop application.
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+
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+Keep in mind that LÖVR is primarily designed for creating VR experiences, which have their own
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+design considerations. Practically this means that LÖVR does not prioritize features common in
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+other engines like advanced control over the desktop window, mouse input, joystick support, and
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+touchscreens. There are some plugins available that help bridge this gap.
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+
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+> Is there any way to access keyboard/mouse input?
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+
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+Yes, there are `lovr.keypressed`, `lovr.keyreleased`, and `lovr.textinput` callbacks. For mouse
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+input, see `lovr-mouse` on the <a data-key="Libraries">Libraries</a> page.
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> How do I get LÖVR to work with OpenXR?
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@@ -20,13 +30,14 @@ Currently, OpenXR support is not included by default. You can compile from sour
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Yes, you can download them from <https://lovr.org/download/mac>.
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-> Is there any way to access keyboard/mouse input?
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+> Does LÖVR work on Linux?
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-Yes, there are `lovr.keypressed`, `lovr.keyreleased`, and `lovr.textinput` callbacks. For mouse
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-input, see `lovr-mouse` on the <a data-key="Libraries">Libraries</a> page.
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+Yes. Linux is an officially supported platform. LÖVR is compatible with Steam's OpenXR runtime and
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+monado, an open source OpenXR runtime. There are precompiled binaries distributed as AppImages.
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-> Does LÖVR work on Linux?
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+> Does LÖVR support AR?
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-Sorta. Linux is an officially supported platform and generally works, but there aren't a lot of
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-people using LÖVR/VR on Linux so problems come up from time to time. If you do run into something,
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-please open an issue or post in Slack about it.
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+LÖVR does not currently support the Magic Leap or "magic window" style AR on phones. There are some
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+ways to experiment with AR on LÖVR using passthrough devices like the North Star or SteamVR's Room
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+View 3D. LÖVR's direction is guided by the community, and as more AR hardware comes out there will
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+likely be future demand and development on AR support.
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