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Update release post;

bjorn 6 months ago
parent
commit
87064fb181
1 changed files with 11 additions and 1 deletions
  1. 11 1
      guides/v0.18.0.md

+ 11 - 1
guides/v0.18.0.md

@@ -3,6 +3,16 @@ v0.18.0
 
 
 The codename for LÖVR v0.18.0 is TBD.  It is currently <font style="font-weight: bold; color: red;">not released</font>.
 The codename for LÖVR v0.18.0 is TBD.  It is currently <font style="font-weight: bold; color: red;">not released</font>.
 
 
+The main highlight of this release is a brand new physics engine, Jolt Physics!  In addition to tons
+of new physics features, this version also added:
+
+- Fixed Foveated Rendering
+- OpenXR Compositor Layers
+- Stylus Input
+- BMFont
+- Filesystem Watching
+- Shader Code Improvements
+
 Jolt Physics
 Jolt Physics
 ---
 ---
 
 
@@ -274,7 +284,7 @@ having to reopen it every time, or for partial reads/writes.
 
 
 `Quat` has new methods for working with euler angles: `Quat:getEuler` and `Quat:setEuler`.
 `Quat` has new methods for working with euler angles: `Quat:getEuler` and `Quat:setEuler`.
 
 
-`Channel:push` supports Lua tables now (!)
+`Channel:push` supports Lua tables now!
 
 
 Cubemap arrays are supported: `cube` textures can be created with any layer count as long as it's a
 Cubemap arrays are supported: `cube` textures can be created with any layer count as long as it's a
 multiple of 6.
 multiple of 6.