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@@ -1,17 +1,31 @@
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-- Source: https://github.com/bjornbytes/lovr-mouse/
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--- Source: c2f704db2463e05c453580b80b26200d5dd508a9
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+-- Source: 7e34853a5764c4727ae689c971c90f8944a7f0c8
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+assert(type(jit) == 'table' and lovr.system.getOS() ~= 'Android', 'lovr-mouse cannot run on this platform')
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local ffi = require 'ffi'
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local C = ffi.os == 'Windows' and ffi.load('glfw3') or ffi.C
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ffi.cdef [[
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- typedef enum {
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+ enum {
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GLFW_CURSOR = 0x00033001,
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GLFW_CURSOR_NORMAL = 0x00034001,
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GLFW_CURSOR_HIDDEN = 0x00034002,
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- GLFW_CURSOR_DISABLED = 0x00034003
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- } Constants;
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-
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+ GLFW_CURSOR_DISABLED = 0x00034003,
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+ GLFW_ARROW_CURSOR = 0x00036001,
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+ GLFW_IBEAM_CURSOR = 0x00036002,
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+ GLFW_CROSSHAIR_CURSOR = 0x00036003,
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+ GLFW_HAND_CURSOR = 0x00036004,
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+ GLFW_HRESIZE_CURSOR = 0x00036005,
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+ GLFW_VRESIZE_CURSOR = 0x00036006
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+ };
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+
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+ typedef struct {
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+ int width;
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+ int height;
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+ unsigned char* pixels;
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+ } GLFWimage;
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+
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+ typedef struct GLFWcursor GLFWcursor;
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typedef struct GLFWwindow GLFWwindow;
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typedef void(*GLFWmousebuttonfun)(GLFWwindow*, int, int, int);
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typedef void(*GLFWcursorposfun)(GLFWwindow*, double, double);
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@@ -22,6 +36,9 @@ ffi.cdef [[
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void glfwSetInputMode(GLFWwindow* window, int mode, int value);
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void glfwGetCursorPos(GLFWwindow* window, double* x, double* y);
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void glfwSetCursorPos(GLFWwindow* window, double x, double y);
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+ GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot);
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+ GLFWcursor* glfwCreateStandardCursor(int kind);
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+ void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
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int glfwGetMouseButton(GLFWwindow* window, int button);
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void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
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GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun callback);
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@@ -33,12 +50,12 @@ local window = ffi.C.os_get_glfw_window()
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local mouse = {}
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--- Lovr uses framebuffer scale for everything, but glfw uses window scale for events.
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+-- LÖVR uses framebuffer scale for everything, but glfw uses window scale for events.
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-- It is necessary to convert between the two at all boundaries.
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function mouse.getScale()
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local x, _ = ffi.new('int[1]'), ffi.new('int[1]')
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C.glfwGetWindowSize(window, x, _)
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- return lovr.system.getWindowWidth()/x[0]
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+ return lovr.system.getWindowWidth() / x[0]
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end
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function mouse.getX()
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@@ -63,16 +80,18 @@ end
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function mouse.setX(x)
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local y = mouse.getY()
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local scale = mouse.getScale()
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- C.glfwSetCursorPos(window, x/scale, y/scale)
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+ C.glfwSetCursorPos(window, x / scale, y / scale)
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end
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function mouse.setY(y)
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local x = mouse.getX()
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- C.glfwSetCursorPos(window, x/scale, y/scale)
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+ local scale = mouse.getScale()
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+ C.glfwSetCursorPos(window, x / scale, y / scale)
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end
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function mouse.setPosition(x, y)
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- C.glfwSetCursorPos(window, x/scale, y/scale)
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+ local scale = mouse.getScale()
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+ C.glfwSetCursorPos(window, x / scale, y / scale)
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end
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function mouse.isDown(button, ...)
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@@ -88,6 +107,33 @@ function mouse.setRelativeMode(enable)
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C.glfwSetInputMode(window, C.GLFW_CURSOR, enable and C.GLFW_CURSOR_DISABLED or C.GLFW_CURSOR_NORMAL)
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end
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+function mouse.newCursor(source, hotx, hoty)
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+ if type(source) == 'string' or tostring(source) == 'Blob' then
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+ source = lovr.data.newImage(source, false)
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+ else
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+ assert(tostring(source) == 'Image', 'Bad argument #1 to newCursor (Image expected)')
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+ end
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+ local image = ffi.new('GLFWimage', source:getWidth(), source:getHeight(), source:getPointer())
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+ return C.glfwCreateCursor(image, hotx or 0, hoty or 0)
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+end
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+
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+function mouse.getSystemCursor(kind)
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+ local kinds = {
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+ arrow = C.GLFW_ARROW_CURSOR,
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+ ibeam = C.GLFW_IBEAM_CURSOR,
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+ crosshair = C.GLFW_CROSSHAIR_CURSOR,
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+ hand = C.GLFW_HAND_CURSOR,
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+ sizewe = C.GLFW_HRESIZE_CURSOR,
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+ sizens = C.GLFW_VRESIZE_CURSOR
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+ }
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+ assert(kinds[kind], string.format('Unknown cursor %q', tostring(kind)))
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+ return C.glfwCreateStandardCursor(kinds[kind])
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+end
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+
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+function mouse.setCursor(cursor)
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+ C.glfwSetCursor(window, cursor)
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+end
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+
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C.glfwSetMouseButtonCallback(window, function(target, button, action, mods)
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if target == window then
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local x, y = mouse.getPosition()
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@@ -109,7 +155,7 @@ end)
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C.glfwSetScrollCallback(window, function(target, x, y)
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if target == window then
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local scale = mouse.getScale()
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- lovr.event.push('wheelmoved', x*scale, y*scale)
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+ lovr.event.push('wheelmoved', x * scale, y * scale)
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end
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end)
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