|
@@ -1784,7 +1784,9 @@ return {
|
|
|
{
|
|
|
name = "iterator",
|
|
|
type = "function",
|
|
|
- description = "The iterator function, usable in a for loop."
|
|
|
+ description = "The iterator function, usable in a for loop.",
|
|
|
+ arguments = {},
|
|
|
+ returns = {}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
@@ -2273,7 +2275,19 @@ return {
|
|
|
{
|
|
|
name = "chunk",
|
|
|
type = "function",
|
|
|
- description = "The runnable chunk."
|
|
|
+ description = "The runnable chunk.",
|
|
|
+ arguments = {
|
|
|
+ {
|
|
|
+ name = "...",
|
|
|
+ type = "*"
|
|
|
+ }
|
|
|
+ },
|
|
|
+ returns = {
|
|
|
+ {
|
|
|
+ name = "...",
|
|
|
+ type = "*"
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
}
|
|
@@ -6770,7 +6784,14 @@ return {
|
|
|
{
|
|
|
name = "callback",
|
|
|
type = "function",
|
|
|
- description = "The function used to render. It will be passed a string representing the current eye that is being rendered to, either \"left\" or \"right\"."
|
|
|
+ description = "The function used to render. It will be passed a string representing the current eye that is being rendered to, either \"left\" or \"right\".",
|
|
|
+ arguments = {
|
|
|
+ {
|
|
|
+ name = "eye",
|
|
|
+ type = "HeadsetEye"
|
|
|
+ }
|
|
|
+ },
|
|
|
+ returns = {}
|
|
|
}
|
|
|
},
|
|
|
returns = {}
|
|
@@ -11804,7 +11825,9 @@ return {
|
|
|
{
|
|
|
name = "iterator",
|
|
|
type = "function",
|
|
|
- description = "A Lua iterator, usable in a for loop."
|
|
|
+ description = "A Lua iterator, usable in a for loop.",
|
|
|
+ arguments = {},
|
|
|
+ returns = {}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
@@ -11864,7 +11887,38 @@ return {
|
|
|
{
|
|
|
name = "callback",
|
|
|
type = "function",
|
|
|
- description = "The function to call when an intersection is detected."
|
|
|
+ description = "The function to call when an intersection is detected.",
|
|
|
+ arguments = {
|
|
|
+ {
|
|
|
+ name = "shape",
|
|
|
+ type = "Shape"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "x",
|
|
|
+ type = "number"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "y",
|
|
|
+ type = "number"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "z",
|
|
|
+ type = "number"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "nx",
|
|
|
+ type = "number"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "ny",
|
|
|
+ type = "number"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "nz",
|
|
|
+ type = "number"
|
|
|
+ }
|
|
|
+ },
|
|
|
+ returns = {}
|
|
|
}
|
|
|
},
|
|
|
returns = {}
|
|
@@ -12002,6 +12056,13 @@ return {
|
|
|
name = "resolver",
|
|
|
type = "function",
|
|
|
description = "The collision resolver function to use. This will be called before updating to allow for custom collision processing. If absent, a default will be used.",
|
|
|
+ arguments = {
|
|
|
+ {
|
|
|
+ name = "world",
|
|
|
+ type = "World"
|
|
|
+ }
|
|
|
+ },
|
|
|
+ returns = {},
|
|
|
default = "nil"
|
|
|
}
|
|
|
},
|