@@ -10,6 +10,10 @@ return {
]],
arguments = {},
returns = {},
+ notes = [[
+ When this callback is called, the camera is located at `(0, 0, 0)` and is looking down the
+ negative-z axis.
+ ]],
example = {
description = [[
The default `lovr.mirror` implementation draws the headset mirror texture to the window if