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@@ -16867,7 +16867,7 @@ return {
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{
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name = "DefaultShader",
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summary = "Built-in shaders.",
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- description = "The set of shaders built in to LÖVR. These can be passed to `Pass:setShader` or `lovr.graphics.newShader` instead of writing GLSL code. The shaders can be further customized by using the `flags` to change their behavior. If the active shader is set to `nil`, LÖVR picks one of these shaders to use.",
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+ description = "The set of shaders built in to LÖVR. These can be passed to `Pass:setShader` or `lovr.graphics.newShader` instead of writing GLSL code. The shaders can be further customized by using the `flags` option to change their behavior. If the active shader is set to `nil`, LÖVR picks one of these shaders to use.",
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key = "DefaultShader",
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module = "lovr.graphics",
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values = {
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@@ -16885,15 +16885,15 @@ return {
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},
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{
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name = "cubemap",
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- description = "Renders cubemaps from a fullscreen triangle."
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+ description = "Renders cubemaps."
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},
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{
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name = "equirect",
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- description = "Renders spherical textures from a fullscreen triangle."
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+ description = "Renders spherical textures."
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},
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{
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name = "fill",
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- description = "Renders a fullscreen triangle, sampling from the color texture."
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+ description = "Renders a fullscreen triangle."
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}
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}
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},
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