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@@ -1,8 +1,10 @@
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function lovr.load()
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function lovr.load()
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- mesh = lovr.graphics.newMesh({
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- { name = 'VertexPosition', type = 'vec3' },
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- { name = 'VertexColor', type = 'vec4' }
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- }, {
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+ local format = {
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+ { 'VertexPosition', 'vec3' },
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+ { 'VertexColor', 'vec4' }
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+ }
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+
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+ mesh = lovr.graphics.newMesh(format, {
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{ 0, .4, 0 ; 1, 0, 0, 1 },
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{ 0, .4, 0 ; 1, 0, 0, 1 },
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{ -.5, -.4, 0 ; 0, 1, 0, 1 },
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{ -.5, -.4, 0 ; 0, 1, 0, 1 },
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{ .5, -.4, 0 ; 0, 0, 1, 1 }
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{ .5, -.4, 0 ; 0, 0, 1, 1 }
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