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bjorn 3 жил өмнө
parent
commit
b35f948be6

+ 2 - 2
api/init.lua

@@ -13701,8 +13701,8 @@ return {
             },
             {
               name = "newView",
-              summary = "Create a texture view referencing this Texture.",
-              description = "Creates a new Texture view.  A texture view does not store any pixels on its own, but instead uses the pixel data of a \"parent\" Texture object.  The width, height, format, sample count, and usage flags all match the parent.  The view may have a different `TextureType` from the parent, and it may reference a subset of the parent texture's images and mipmap levels.\n\nTexture views can be used as render targets in a render pass and they can be bound to Shaders. They can not currently be used for transfer operations.  They are used for:\n\n- Reinterpretation of texture contents.  For example, a cubemap can be treated as\n  an array texture.\n- Rendering to a particular image or mipmap level of a texture.\n- Binding a particular image or mipmap level to a shader.",
+              summary = "Create a texture view referencing a parent Texture.",
+              description = "Creates a new Texture view.  A texture view does not store any pixels on its own, but instead uses the pixel data of a \"parent\" Texture object.  The width, height, format, sample count, and usage flags all match the parent.  The view may have a different `TextureType` from the parent, and it may reference a subset of the parent texture's layers and mipmap levels.\n\nTexture views can be used as render targets in a render pass and they can be bound to Shaders. They can not currently be used for transfer operations.  They are used for:\n\n- Reinterpretation of texture contents.  For example, a cubemap can be treated as\n  an array texture.\n- Rendering to a particular image or mipmap level of a texture.\n- Binding a particular image or mipmap level to a shader.",
               key = "Texture:newView",
               module = "lovr.graphics",
               related = {

+ 2 - 2
api/lovr/graphics/Texture/newView.lua

@@ -1,10 +1,10 @@
 return {
-  summary = 'Create a texture view referencing this Texture.',
+  summary = 'Create a texture view referencing a parent Texture.',
   description = [[
     Creates a new Texture view.  A texture view does not store any pixels on its own, but instead
     uses the pixel data of a "parent" Texture object.  The width, height, format, sample count, and
     usage flags all match the parent.  The view may have a different `TextureType` from the parent,
-    and it may reference a subset of the parent texture's images and mipmap levels.
+    and it may reference a subset of the parent texture's layers and mipmap levels.
 
     Texture views can be used as render targets in a render pass and they can be bound to Shaders.
     They can not currently be used for transfer operations.  They are used for: