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@@ -0,0 +1,52 @@
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+return {
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+ summary = 'Set the spring parameters of the SliderJoint limits.',
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+ description = [[
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+ Sets the spring parameters of the SliderJoint. Use this to make the position limits of the
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+ slider "soft". When the motor is active, a separate set of spring parameters can be set on the
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+ motor, see `SliderJoint:setMotorSpring`.
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+ ]],
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+ arguments = {
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+ frequency = {
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+ type = 'number',
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+ default = '0.0',
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+ description = [[
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+ The frequency of the spring, in hertz. Higher frequencies make the spring more stiff. When
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+ zero, the spring is disabled.
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+ ]]
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+ },
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+ damping = {
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+ type = 'number',
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+ default = '1.0',
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+ description = 'The damping ratio of the spring.'
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+ }
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+ },
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+ returns = {},
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+ variants = {
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+ {
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+ arguments = { 'frequency', 'damping' },
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+ returns = {}
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+ }
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+ },
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+ notes = [[
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+ Higher frequencies make the spring more stiff. When zero (the default), the spring is disabled
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+ and the limits will be as stiff as possible.
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+
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+ The damping ratio controls how quickly the oscillation slows down:
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+
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+ - Undamped: Zero damping will cause the spring to oscillate forever. (Note that the spring may
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+ still lose a small amount of energy over time).
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+ - Underdamped: Damping less than one results in a system that is underdamped. The spring will
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+ oscillate around the target, but the oscillations will decay over time, eventually stabilizing
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+ at the target.
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+ - Overdamped: Damping greater than one will not have any oscillation, and the spring will take
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+ extra time to reach the target.
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+ - Critical Damping: When the damping is exactly 1.0, there is no oscillation and the spring
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+ takes the minimum amount of time to reach the target (based on the frequency).
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+
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+ The default damping ratio is zero.
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+ ]],
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+ related = {
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+ 'SliderJoint:getMotorSpring',
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+ 'SliderJoint:setMotorSpring'
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+ }
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+}
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