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Alignment;

bjorn 2 years ago
parent
commit
c66ea3b2ed
2 changed files with 3 additions and 3 deletions
  1. 0 0
      api/init.lua
  2. 3 3
      api/lovr/graphics/Shader/init.lua

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+ 0 - 0
api/init.lua


+ 3 - 3
api/lovr/graphics/Shader/init.lua

@@ -72,9 +72,9 @@ return {
           return DefaultColor;
         }
 
-    The default pixel color is calculated by multiplying the `Color` from the vertex shader (which
-    includes the vertex color, material color, and pass color) with the pixel sampled from the main
-    color texture.
+    The default pixel color is calculated by multiplying the `Color` from the vertex stage (which
+    includes the vertex color, material color, and pass color) with a pixel sampled from the color
+    texture.
 
     Compute shaders implement the `void lovrmain()` function, and don't return anything.
 

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