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@@ -183,8 +183,8 @@ The following built-in variables are available only in vertex shaders:
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<td><code>VertexTangent</code></td>
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<td><code>VertexTangent</code></td>
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- <td>vec3</td>
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- <td>The tangent vector of the current vertex.</td>
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+ <td>vec4</td>
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+ <td>The tangent vector of the current vertex (w is sign of tangent basis).</td>
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<td><code>Projection</code></td>
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<td><code>Projection</code></td>
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