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@@ -13337,10 +13337,6 @@ return {
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key = "DeviceAxis",
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module = "lovr.headset",
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values = {
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- {
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- name = "primary",
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- description = "The primary analog axis (usually thumbstick or touchpad)."
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- },
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{
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name = "trigger",
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description = "A trigger (1D)."
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@@ -13353,10 +13349,6 @@ return {
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name = "touchpad",
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description = "A touchpad (2D)."
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},
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- {
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- name = "pinch",
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- description = "A tracked pinch gesture between the thumb and index finger (1D, Leap Motion)."
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- },
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{
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name = "grip",
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description = "A grip button or grab gesture (1D)."
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@@ -13373,10 +13365,6 @@ return {
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key = "DeviceButton",
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module = "lovr.headset",
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values = {
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- {
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- name = "primary",
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- description = "The primary button (usually trigger)."
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- },
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{
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name = "trigger",
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description = "The trigger button."
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@@ -13554,13 +13542,9 @@ return {
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name = "getAxis",
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tag = "input",
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summary = "Get the state of an analog axis on a device.",
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- description = "Get the current state of an analog axis on a device. Axis values are between 0 and 1. Some axes are multidimensional, for example a 2D touchpad or thumbstick with x/y axes. For multidimensional axes, this function will return multiple values, one number for each axis. In these cases, it can be useful to use the `select` function built in to Lua to select a particular axis component.",
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+ description = "Get the current state of an analog axis on a device. Some axes are multidimensional, for example a 2D touchpad or thumbstick with x/y axes. For multidimensional axes, this function will return multiple values, one number for each axis. In these cases, it can be useful to use the `select` function built in to Lua to select a particular axis component.",
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key = "lovr.headset.getAxis",
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module = "lovr.headset",
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- related = {
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- "DeviceAxis",
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- "lovr.headset.isDown"
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- },
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variants = {
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{
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arguments = {
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@@ -13583,7 +13567,12 @@ return {
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}
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}
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}
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- }
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+ },
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+ related = {
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+ "DeviceAxis",
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+ "lovr.headset.isDown"
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+ },
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+ notes = "The axis values will be between 0 and 1 for 1D axes, and between -1 and 1 for multidimensional axes."
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},
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{
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name = "getBoundsDepth",
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