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@@ -0,0 +1,36 @@
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+function lovr.load()
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+ --This holds the thread code
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+ --This must be wrapped with [[]] or "" to
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+ --allow the engine to run it as a .lua file
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+ thread_code = [[
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+ local lovr = { thread = require 'lovr.thread' }
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+ local channel = lovr.thread.getChannel("test")
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+ local x = 0
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+ while true do
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+ x = x + 1
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+ channel:push(x)
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+ end
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+ ]]
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+
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+ --Create a new test channel
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+ channel = lovr.thread.getChannel("test")
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+
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+ --Create a new thread called "thread" using
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+ --the code above
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+ thread = lovr.thread.newThread(thread_code)
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+
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+ --Start the thread
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+ thread:start()
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+end
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+
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+
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+function lovr.update(dt)
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+ --Read and delete the message
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+ message = channel:pop()
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+end
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+
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+
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+function lovr.draw()
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+ --Display the message on screen/headset
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+ lovr.graphics.print(tostring(message), 0, 1.7, -5)
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+end
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