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Fix typo;

bjorn 6 months ago
parent
commit
de734232e1
1 changed files with 2 additions and 2 deletions
  1. 2 2
      guides/v0.18.0.md

+ 2 - 2
guides/v0.18.0.md

@@ -76,8 +76,8 @@ MeshShape has received a lot of improvements.  First, it's been split into 2 sha
 geometry.
 
 For dynamic objects with arbitrary shapes, `ConvexShape` is a new shape that represents a "convex
-hull" of a triangle mesh.  ConvexShape can be created from all the same things as MeshShape can, and
-it's won't tank the performance of the simulation like the MeshShape used to do.
+hull" of a triangle mesh.  ConvexShape can be created from all the same things as MeshShape can, but
+it won't tank the performance of the simulation like MeshShape used to do.
 
 Also, it's possible to create copies of `MeshShape` and `ConvexShape`.  The copies will reuse the
 mesh data from the original shape, and they can have a different scale.  This makes it possible to