|
@@ -28,6 +28,9 @@ return {
|
|
When using the `pico` headset driver, headset rendering is asynchronous and the callback passed
|
|
When using the `pico` headset driver, headset rendering is asynchronous and the callback passed
|
|
to `lovr.headset.renderTo` will not be called immediately.
|
|
to `lovr.headset.renderTo` will not be called immediately.
|
|
|
|
|
|
|
|
+ At the beginning of the callback, the display is cleared to the background color. The
|
|
|
|
+ background color can be changed using `lovr.graphics.setBackgroundColor`.
|
|
|
|
+
|
|
If the callback is `nil`, an empty frame cleared to current graphics background color will be
|
|
If the callback is `nil`, an empty frame cleared to current graphics background color will be
|
|
submitted to the headset.
|
|
submitted to the headset.
|
|
]]
|
|
]]
|