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@@ -6787,6 +6787,35 @@ return {
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"Model:getNodeCount"
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}
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},
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+ {
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+ name = "getTriangles",
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+ summary = "Get a list of the triangles in the Model.",
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+ description = "Returns 2 tables containing mesh data for the Model.\n\nThe first table is a list of vertex positions and contains 3 numbers for the x, y, and z coordinate of each vertex. The second table is a list of triangles and contains 1-based indices into the first table representing the first, second, and third vertices that make up each triangle.\n\nThe vertex positions will be affected by node transforms.",
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+ key = "Model:getTriangles",
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+ module = "lovr.graphics",
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+ related = {
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+ "Model:getAABB",
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+ "World:newMeshCollider",
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+ "lovr.audio.setGeometry"
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+ },
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+ variants = {
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+ {
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+ arguments = {},
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+ returns = {
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+ {
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+ name = "vertices",
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+ type = "table",
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+ description = "A flat table of numbers containing vertex positions."
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+ },
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+ {
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+ name = "indices",
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+ type = "table",
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+ description = "A flat table of numbers containing triangle vertex indices."
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+ }
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+ }
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+ }
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+ }
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+ },
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{
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name = "hasJoints",
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summary = "Check if a Model has joints.",
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@@ -16970,7 +16999,13 @@ return {
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{
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name = "x",
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type = "number",
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- description = "A number to add to each component."
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+ description = "A value to add to x component."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to add to y component.",
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+ default = "x"
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}
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},
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returns = {
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@@ -17008,6 +17043,27 @@ return {
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description = "The distance to `u`."
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}
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}
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+ },
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+ {
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+ arguments = {
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+ {
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+ name = "x",
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+ type = "number",
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+ description = "A value of x component to measure distance to."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value of y component to measure distance to."
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+ }
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+ },
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+ returns = {
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+ {
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+ name = "distance",
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+ type = "number",
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+ description = "The distance to `u`."
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+ }
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+ }
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}
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}
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},
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@@ -17044,7 +17100,13 @@ return {
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{
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name = "x",
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type = "number",
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- description = "The number to divide each component by."
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+ description = "A value to divide x component by."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to divide y component by.",
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+ default = "x"
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}
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},
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returns = {
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@@ -17063,7 +17125,7 @@ return {
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description = "Returns the dot product between this vector and another one.",
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key = "Vec2:dot",
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module = "lovr.math",
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- notes = "This is computed as:\n\n dot = v.x * u.x + v.y * u.y + v.z * u.z\n\nThe vectors are not normalized before computing the dot product.",
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+ notes = "This is computed as:\n\n dot = v.x * u.x + v.y * u.y\n\nThe vectors are not normalized before computing the dot product.",
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variants = {
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{
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arguments = {
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@@ -17080,6 +17142,27 @@ return {
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description = "The dot product between `v` and `u`."
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}
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}
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+ },
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+ {
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+ arguments = {
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+ {
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+ name = "x",
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+ type = "number",
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+ description = "A value of x component to compute the dot product with."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value of y component to compute the dot product with."
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+ }
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+ },
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+ returns = {
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+ {
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+ name = "dot",
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+ type = "number",
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+ description = "The dot product between `v` and `u`."
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+ }
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+ }
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}
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}
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},
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@@ -17118,16 +17201,26 @@ return {
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},
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variants = {
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{
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- arguments = {
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+ arguments = {},
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+ returns = {
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{
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- name = "u",
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+ name = "v",
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type = "Vec2",
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- description = "The vector to lerp towards."
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+ description = "The original vector, containing the new lerped values."
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+ }
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+ }
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+ },
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+ {
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+ arguments = {
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+ {
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+ name = "x",
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+ type = "number",
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+ description = "A value of x component to lerp towards."
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},
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{
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- name = "t",
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+ name = "y",
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type = "number",
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- description = "The lerping parameter."
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+ description = "A value of y component to lerp towards."
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}
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},
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returns = {
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@@ -17173,7 +17266,13 @@ return {
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{
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name = "x",
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type = "number",
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- description = "The number to multiply each component by."
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+ description = "A value to multiply x component by."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to multiply y component by.",
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+ default = "x"
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}
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},
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returns = {
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@@ -17292,7 +17391,13 @@ return {
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{
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name = "x",
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type = "number",
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- description = "A number to subtract from each component."
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+ description = "A value to subtract from x component."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to subtract from y component.",
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+ default = "x"
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}
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},
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returns = {
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@@ -17382,7 +17487,19 @@ return {
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{
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name = "x",
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type = "number",
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- description = "A number to add to each component."
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+ description = "A value to add to x component."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to add to y component.",
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+ default = "x"
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value to add to z component.",
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+ default = "x"
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}
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},
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returns = {
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@@ -17418,6 +17535,32 @@ return {
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description = "The original vector, with the cross product as its values."
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}
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}
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+ },
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+ {
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+ arguments = {
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+ {
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+ name = "x",
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+ type = "number",
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+ description = "A value of x component to compute cross product with."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value of y component to compute cross product with."
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value of z component to compute cross product with."
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+ }
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+ },
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+ returns = {
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+ {
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+ name = "v",
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+ type = "Vec3",
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+ description = "The original vector, with the cross product as its values."
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+ }
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+ }
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}
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},
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related = {
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@@ -17449,6 +17592,32 @@ return {
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description = "The distance to `u`."
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}
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}
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+ },
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+ {
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+ arguments = {
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+ {
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+ name = "x",
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+ type = "number",
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+ description = "A value of x component to measure distance to."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value of y component to measure distance to."
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value of z component to measure distance to."
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+ }
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+ },
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+ returns = {
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+ {
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+ name = "distance",
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+ type = "number",
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+ description = "The distance to `u`."
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+ }
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+ }
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}
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}
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},
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@@ -17485,7 +17654,19 @@ return {
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{
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name = "x",
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type = "number",
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- description = "The number to divide each component by."
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+ description = "A value to divide x component by."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to divide y component by.",
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+ default = "x"
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value to divide z component by.",
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+ default = "x"
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}
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},
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returns = {
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@@ -17521,6 +17702,32 @@ return {
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description = "The dot product between `v` and `u`."
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}
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}
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+ },
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+ {
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+ arguments = {
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+ {
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+ name = "x",
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+ type = "number",
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+ description = "A value of x component to compute the dot product with."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value of y component to compute the dot product with."
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value of z component to compute the dot product with."
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+ }
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+ },
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+ returns = {
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+ {
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+ name = "dot",
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+ type = "number",
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+ description = "The dot product between `v` and `u`."
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+ }
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+ }
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}
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},
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related = {
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@@ -17581,6 +17788,37 @@ return {
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description = "The original vector, containing the new lerped values."
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}
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}
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+ },
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+ {
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+ arguments = {
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+ {
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+ name = "x",
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+ type = "number",
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+ description = "A value of x component to lerp towards."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value of y component to lerp towards."
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value of z component to lerp towards."
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+ },
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+ {
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+ name = "t",
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+ type = "number",
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+ description = "The lerping parameter."
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+ }
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+ },
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+ returns = {
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+ {
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+ name = "v",
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+ type = "Vec3",
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+ description = "The original vector, containing the new lerped values."
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+ }
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+ }
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}
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}
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},
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@@ -17617,7 +17855,19 @@ return {
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{
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name = "x",
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type = "number",
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- description = "The number to multiply each component by."
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+ description = "A value to multiply x component by."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to multiply y component by.",
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+ default = "x"
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value to multiply z component by.",
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+ default = "x"
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}
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},
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returns = {
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@@ -17758,7 +18008,19 @@ return {
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{
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name = "x",
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type = "number",
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- description = "A number to subtract from each component."
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+ description = "A value to subtract from x component."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to subtract from y component.",
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+ default = "x"
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value to subtract from z component.",
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+ default = "x"
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}
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},
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returns = {
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@@ -17853,7 +18115,25 @@ return {
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{
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name = "x",
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type = "number",
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- description = "A number to add to each component."
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+ description = "A value to add to x component."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to add to y component.",
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+ default = "x"
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value to add to z component.",
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+ default = "x"
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+ },
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+ {
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+ name = "w",
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+ type = "number",
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+ description = "A value to add to w component.",
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+ default = "x"
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}
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},
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returns = {
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@@ -17891,6 +18171,37 @@ return {
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description = "The distance to `u`."
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}
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}
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+ },
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+ {
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+ arguments = {
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+ {
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+ name = "x",
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+ type = "number",
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+ description = "A value of x component to measure distance to."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value of y component to measure distance to."
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+ },
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+ {
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+ name = "z",
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+ type = "number",
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+ description = "A value of z component to measure distance to."
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+ },
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+ {
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+ name = "w",
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+ type = "number",
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+ description = "A value of w component to measure distance to."
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+ }
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+ },
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+ returns = {
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+ {
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+ name = "distance",
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+ type = "number",
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+ description = "The distance to `u`."
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+ }
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+ }
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}
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}
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},
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@@ -17927,7 +18238,25 @@ return {
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{
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name = "x",
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type = "number",
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- description = "The number to divide each component by."
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+ description = "A value to divide x component by."
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+ },
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+ {
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+ name = "y",
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+ type = "number",
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+ description = "A value to divide y component by.",
|
|
|
+ default = "x"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "z",
|
|
|
+ type = "number",
|
|
|
+ description = "A value to divide z component by.",
|
|
|
+ default = "x"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "w",
|
|
|
+ type = "number",
|
|
|
+ description = "A value to divide w component by.",
|
|
|
+ default = "x"
|
|
|
}
|
|
|
},
|
|
|
returns = {
|
|
@@ -17963,6 +18292,37 @@ return {
|
|
|
description = "The dot product between `v` and `u`."
|
|
|
}
|
|
|
}
|
|
|
+ },
|
|
|
+ {
|
|
|
+ arguments = {
|
|
|
+ {
|
|
|
+ name = "x",
|
|
|
+ type = "number",
|
|
|
+ description = "A value of x component to compute the dot product with."
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "y",
|
|
|
+ type = "number",
|
|
|
+ description = "A value of y component to compute the dot product with."
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "z",
|
|
|
+ type = "number",
|
|
|
+ description = "A value of z component to compute the dot product with."
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "w",
|
|
|
+ type = "number",
|
|
|
+ description = "A value of w component to compute the dot product with."
|
|
|
+ }
|
|
|
+ },
|
|
|
+ returns = {
|
|
|
+ {
|
|
|
+ name = "dot",
|
|
|
+ type = "number",
|
|
|
+ description = "The dot product between `v` and `u`."
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
},
|
|
@@ -18020,6 +18380,42 @@ return {
|
|
|
description = "The original vector, containing the new lerped values."
|
|
|
}
|
|
|
}
|
|
|
+ },
|
|
|
+ {
|
|
|
+ arguments = {
|
|
|
+ {
|
|
|
+ name = "x",
|
|
|
+ type = "number",
|
|
|
+ description = "A value of x component to lerp towards."
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "y",
|
|
|
+ type = "number",
|
|
|
+ description = "A value of y component to lerp towards."
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "z",
|
|
|
+ type = "number",
|
|
|
+ description = "A value of z component to lerp towards."
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "w",
|
|
|
+ type = "number",
|
|
|
+ description = "A value of w component to lerp towards."
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "t",
|
|
|
+ type = "number",
|
|
|
+ description = "The lerping parameter."
|
|
|
+ }
|
|
|
+ },
|
|
|
+ returns = {
|
|
|
+ {
|
|
|
+ name = "v",
|
|
|
+ type = "Vec4",
|
|
|
+ description = "The original vector, containing the new lerped values."
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
},
|
|
@@ -18056,7 +18452,25 @@ return {
|
|
|
{
|
|
|
name = "x",
|
|
|
type = "number",
|
|
|
- description = "The number to multiply each component by."
|
|
|
+ description = "A value to multiply x component by."
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "y",
|
|
|
+ type = "number",
|
|
|
+ description = "A value to multiply y component by.",
|
|
|
+ default = "x"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "z",
|
|
|
+ type = "number",
|
|
|
+ description = "A value to multiply z component by.",
|
|
|
+ default = "x"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "w",
|
|
|
+ type = "number",
|
|
|
+ description = "A value to multiply w component by.",
|
|
|
+ default = "x"
|
|
|
}
|
|
|
},
|
|
|
returns = {
|
|
@@ -18161,23 +18575,23 @@ return {
|
|
|
key = "Vec4:sub",
|
|
|
module = "lovr.math",
|
|
|
related = {
|
|
|
- "Vec2:add",
|
|
|
- "Vec2:mul",
|
|
|
- "Vec2:div"
|
|
|
+ "Vec4:add",
|
|
|
+ "Vec4:mul",
|
|
|
+ "Vec4:div"
|
|
|
},
|
|
|
variants = {
|
|
|
{
|
|
|
arguments = {
|
|
|
{
|
|
|
name = "u",
|
|
|
- type = "Vec2",
|
|
|
+ type = "Vec4",
|
|
|
description = "The other vector."
|
|
|
}
|
|
|
},
|
|
|
returns = {
|
|
|
{
|
|
|
name = "v",
|
|
|
- type = "Vec2",
|
|
|
+ type = "Vec4",
|
|
|
description = "The original vector."
|
|
|
}
|
|
|
}
|
|
@@ -18187,13 +18601,31 @@ return {
|
|
|
{
|
|
|
name = "x",
|
|
|
type = "number",
|
|
|
- description = "A number to subtract from each component."
|
|
|
+ description = "A value to subtract from x component."
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "y",
|
|
|
+ type = "number",
|
|
|
+ description = "A value to subtract from y component.",
|
|
|
+ default = "x"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "z",
|
|
|
+ type = "number",
|
|
|
+ description = "A value to subtract from z component.",
|
|
|
+ default = "x"
|
|
|
+ },
|
|
|
+ {
|
|
|
+ name = "w",
|
|
|
+ type = "number",
|
|
|
+ description = "A value to subtract from w component.",
|
|
|
+ default = "x"
|
|
|
}
|
|
|
},
|
|
|
returns = {
|
|
|
{
|
|
|
name = "v",
|
|
|
- type = "Vec2",
|
|
|
+ type = "Vec4",
|
|
|
description = "The original vector."
|
|
|
}
|
|
|
}
|
|
@@ -23312,7 +23744,8 @@ return {
|
|
|
"World:newBoxCollider",
|
|
|
"World:newCapsuleCollider",
|
|
|
"World:newCylinderCollider",
|
|
|
- "World:newSphereCollider"
|
|
|
+ "World:newSphereCollider",
|
|
|
+ "Model:getTriangles"
|
|
|
},
|
|
|
variants = {
|
|
|
{
|
|
@@ -23335,6 +23768,22 @@ return {
|
|
|
description = "The new Collider."
|
|
|
}
|
|
|
}
|
|
|
+ },
|
|
|
+ {
|
|
|
+ arguments = {
|
|
|
+ {
|
|
|
+ name = "model",
|
|
|
+ type = "Model",
|
|
|
+ description = "A Model to use for the mesh data. Similar to calling `Model:getTriangles` and passing it to this function, but has better performance."
|
|
|
+ }
|
|
|
+ },
|
|
|
+ returns = {
|
|
|
+ {
|
|
|
+ name = "collider",
|
|
|
+ type = "Collider",
|
|
|
+ description = "The new Collider."
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
},
|