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Clarify Sound;

bjorn 4 years ago
parent
commit
f24e07449c
1 changed files with 3 additions and 2 deletions
  1. 3 2
      api/lovr/data/Sound/init.lua

+ 3 - 2
api/lovr/data/Sound/init.lua

@@ -22,8 +22,9 @@ return {
     Sounds can be compressed.  Compressed sounds are stored compressed in memory and are decoded as
     Sounds can be compressed.  Compressed sounds are stored compressed in memory and are decoded as
     they are played.  This uses a lot less memory but increases CPU usage during playback.  OGG and
     they are played.  This uses a lot less memory but increases CPU usage during playback.  OGG and
     MP3 are compressed audio formats.  When creating a sound from a compressed format, there is an
     MP3 are compressed audio formats.  When creating a sound from a compressed format, there is an
-    option to immediately decode it, storing it uncompressed in memory.  This can be a good idea for
-    short sounds, since they won't use very much memory even when they're decoded.
+    option to immediately decode it, storing it uncompressed in memory.  It can be a good idea to
+    decode short sound effects, since they won't use very much memory even when uncompressed and it
+    will improve CPU usage.
 
 
     Streams
     Streams
     ---
     ---