function lovr.load() local length = 1 local rate = 48000 local frames = length * rate local frequency = 440 local volume = 1.0 sound = lovr.data.newSound(frames, 'f32', 'stereo', rate) local data = {} for i = 1, frames do local amplitude = math.sin((i - 1) * frequency / rate * (2 * math.pi)) * volume data[2 * i - 1] = amplitude data[2 * i - 0] = amplitude end sound:setFrames(data) source = lovr.audio.newSource(sound) source:setLooping(true) source:play() end