function lovr.load() models = { left = lovr.headset.newModel('hand/left'), right = lovr.headset.newModel('hand/right') } transform = lovr.math.newMat4() end function lovr.draw(pass) for hand, model in pairs(models) do if lovr.headset.isTracked(hand) then lovr.headset.animate(model) transform:set(lovr.headset.getPose(hand)) pass:draw(model, transform) end end if not next(models) then pass:text('No models loaded', 0, 1.7, -1, .1) end end