Game Distribution === Let's pretend you made an awesome game with LÖVR and you want to show it to the world (or your mom). Here are instructions for packaging a game into a standalone `.exe` file that can be distributed. Step one --- The first step is to create a `.lovr` file from your project. On Windows, create a `.zip` file from the files in your project by selecting them, right clicking, and choosing "Send to" -> "Compressed (zip) folder". Once you have a `.zip` file for your project, change the extension to `.lovr`. You can test the `.lovr` file by dropping it onto `lovr.exe`. On unix systems, the `zip` utility can be used to create a `.lovr` archive for the project. Step two --- Once you have a `.lovr` file, it needs to be "appended" to `lovr.exe`. To start, place your `.lovr` file in the same folder as `lovr.exe`. Next, press Windows + R and type `cmd.exe` to open the command prompt. From there, type `cd C:\Users\Cena\Desktop\lovr`, or wherever the LÖVR folder is. Finally, use the following command to create the executable: copy /b lovr.exe+MyGame.lovr MyGame.exe On unix systems, the `cat` utility can be used to concatenate the `lovr` file with `lovr.exe`. Step Three --- Awesome, now you have an exe for your game! Be sure to distribute it with all the `.dll` files that were in the LÖVR folder.