shader = require 'shader' local function drawLabel(str, x, y, z) lovr.graphics.setColor(255, 255, 255) lovr.graphics.print(str, x, y, z, .1) end function lovr.draw() lovr.graphics.setBackgroundColor(30, 30, 30) lovr.graphics.setShader(shader) local hx, hy, hz = lovr.headset.getPosition() local x, y, z -- Point x, y, z = -.6, 1.1, -1 lovr.graphics.setPointSize(5) lovr.graphics.setColor(255, 255, 255) lovr.graphics.points(x, y, z) -- Line x, y, z = 0, 1.1, -1 local points = { x - .1, y, z, x + .1, y, z } lovr.graphics.setColor(255, 255, 255) lovr.graphics.line(points) -- Triangle local x, y, z = .6, 1.1, -1 local p1 = { x, y + .2, z } local p2 = { x - .2, y - .2, z } local p3 = { x + .2, y - .2, z } lovr.graphics.setColor(92, 107, 192) lovr.graphics.triangle('fill', p1[1], p1[2], p1[3], p2[1], p2[2], p2[3], p3[1], p3[2], p3[3]) -- Plane local x, y, z = -.6, 1.7, -1.5 lovr.graphics.setColor(239, 83, 80) lovr.graphics.plane('fill', x, y, z, .4, lovr.timer.getTime()) -- Cube local x, y, z = 0, 1.7, -1.5 lovr.graphics.setColor(126, 87, 194) lovr.graphics.cube('fill', x, y, z, .3, lovr.timer.getTime()) -- Box local x, y, z = .6, 1.7, -1.5 lovr.graphics.setColor(255, 167, 45) lovr.graphics.box('fill', x, y, z, .4, .2, .3, lovr.timer.getTime()) -- Cylinder local x, y, z = -.6, 2.4, -2 lovr.graphics.setColor(102, 187, 106) lovr.graphics.cylinder(x - .2, y, z, x + .2, y, z, .1, .1) -- Cone local x, y, z = 0, 2.4, -2 lovr.graphics.setColor(255, 241, 118) lovr.graphics.cylinder(x, y + .2, z, x, y - .2, z, 0, .18) -- Sphere local x, y, z = .6, 2.4, -2 lovr.graphics.setColor(77, 208, 255) lovr.graphics.sphere(x, y, z, .2) lovr.graphics.setShader() drawLabel('Point', -.6, 1.4, -1) drawLabel('Line', 0, 1.4, -1) drawLabel('Triangle', .6, 1.4, -1) drawLabel('Plane', -.6, 2.0, -1.5) drawLabel('Cube', 0, 2.0, -1.5) drawLabel('Box', .6, 2.0, -1.5) drawLabel('Cylinder', -.6, 2.7, -2) drawLabel('Cone', 0, 2.7, -2) drawLabel('Sphere', .6, 2.7, -2) end