init.lua 1.1 KB

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  1. return {
  2. 'Intro/Hello_World',
  3. 'Intro/Spinning_Cube',
  4. 'Intro/Shapes',
  5. 'Intro/3D_Model',
  6. 'Intro/360_Photo',
  7. 'Intro/Tracked_Hands',
  8. 'Intro/Thread',
  9. 'Intro/Custom_Mesh',
  10. 'Interaction/Pointer',
  11. 'Interaction/Pointer_UI',
  12. 'Interaction/Physics_Pointer',
  13. 'Interaction/Dragging',
  14. 'Interaction/Controller_Models',
  15. 'Interaction/Hand_Tracking',
  16. 'Locomotion/Basic_Thumbsticks',
  17. 'Locomotion/Teleportation_Flat',
  18. 'Locomotion/Teleportation_Colliders',
  19. 'Locomotion/Walking_In_Place',
  20. 'Environment/Grid',
  21. 'Environment/Skybox',
  22. 'Lighting/Cel_Shading',
  23. 'Lighting/PBR_Materials',
  24. 'Animation/Playback',
  25. 'Animation/2_Bone_IK',
  26. 'Physics/Boxes',
  27. 'Physics/Drawing_Colliders',
  28. 'Physics/Hand_Physics',
  29. 'Physics/Newtons_Cradle',
  30. 'Physics/Saloon_Door',
  31. 'Physics/Wrecking_Ball',
  32. 'Physics/Zip_Line',
  33. 'Audio/Playback',
  34. 'Audio/Spatialization',
  35. 'Audio/Directivity',
  36. 'Audio/Mute',
  37. 'Effects/Blur',
  38. 'UI/Spectator_Camera',
  39. 'UI/Window_HUD',
  40. 'Optimization/Instancing',
  41. 'Optimization/Mask',
  42. 'Debugging/FPS_Controls',
  43. 'Debugging/Raw_Input'
  44. }