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- -- Set the units of the default font to pixels instead of meters
- local font = lovr.graphics.getDefaultFont()
- font:setPixelDensity(1)
- -- Set up a 2D orthographic projection, where (0, 0) is the upper
- -- left of the window and the units are in pixels
- local width, height = lovr.system.getWindowDimensions()
- local projection = Mat4():orthographic(0, width, 0, height, -10, 10)
- function lovr.draw(pass)
- pass:setViewPose(1, mat4():identity())
- pass:setProjection(1, projection)
- pass:setDepthTest()
- local button = { x = width / 2, y = height / 2, w = 180, h = 60 }
- local mx, my = lovr.system.getMousePosition()
- local pressed = lovr.system.isMouseDown(1)
- local hovered = mx > button.x - button.w / 2 and mx < button.x + button.w / 2 and
- my > button.y - button.h / 2 and my < button.y + button.h / 2
- if hovered and pressed then
- pass:setColor(.25, .25, .27)
- elseif hovered then
- pass:setColor(.20, .20, .22)
- else
- pass:setColor(.15, .15, .17)
- end
- pass:plane(button.x, button.y, 0, button.w, button.h)
- pass:setColor(1, 1, 1)
- pass:text('Click me!', button.x, button.y, 0)
- end
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