init.lua 1.5 KB

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  1. return {
  2. 'Intro/Hello_World',
  3. 'Intro/Spinning_Cube',
  4. 'Intro/Shapes',
  5. 'Intro/3D_Model',
  6. 'Intro/360_Photo',
  7. 'Intro/Custom_Mesh',
  8. 'Intro/Tracked_Hands',
  9. 'Intro/Thread',
  10. 'Interaction/Pointer',
  11. 'Interaction/Pointer_UI',
  12. 'Interaction/Physics_Pointer',
  13. 'Interaction/Dragging',
  14. 'Interaction/Dragging_with_Rotation',
  15. 'Interaction/Controller_Models',
  16. 'Interaction/Hand_Tracking',
  17. 'Interaction/Custom_Hand_Rig',
  18. 'Locomotion/Basic_Thumbsticks',
  19. 'Locomotion/Teleportation_Flat',
  20. 'Locomotion/Teleportation_Colliders',
  21. 'Locomotion/Walking_In_Place',
  22. 'Locomotion/Space_Stretch',
  23. 'Environment/Grid',
  24. 'Environment/Grid_(Smooth)',
  25. 'Environment/Skybox',
  26. 'Environment/Terrain_-_Heightmap',
  27. 'Environment/Terrain_-_Procedural',
  28. 'Environment/Triplanar_Mapping',
  29. 'Lighting/Cel_Shading',
  30. 'Lighting/Circular_Shadows',
  31. 'Lighting/PBR_Materials',
  32. 'Lighting/Shadows',
  33. 'Animation/Playback',
  34. 'Animation/2_Bone_IK',
  35. 'Physics/Boxes',
  36. 'Physics/Hand_Physics',
  37. 'Physics/Newtons_Cradle',
  38. 'Physics/Saloon_Door',
  39. 'Physics/Terrain',
  40. 'Physics/Wrecking_Ball',
  41. 'Physics/Zip_Line',
  42. 'Audio/Playback',
  43. 'Audio/Spatialization',
  44. 'Audio/Directivity',
  45. 'Audio/Mute',
  46. 'Audio/Sine_Wave_Generator',
  47. 'Effects/Billboards',
  48. 'Effects/Blur',
  49. 'Effects/Stereo_Image',
  50. 'Effects/Cubemap_Generate',
  51. 'Effects/Cubemap_Texturing',
  52. 'Effects/Stencil',
  53. 'Flatscreen/2D_Button',
  54. 'Flatscreen/FPS_Controls',
  55. 'Flatscreen/Spectator_Camera',
  56. 'Flatscreen/Window_HUD',
  57. 'Optimization/Instancing',
  58. 'Debugging/Raw_Input',
  59. 'Debugging/Tally'
  60. }