local icosphere = require 'icosphere' local mesh function lovr.load() local vertices, indices = icosphere(2) mesh = lovr.graphics.newMesh(vertices) mesh:setIndices(indices) end function lovr.draw(pass) pass:setWireframe(true) pass:draw(mesh, 0, 1.7, -1, .3, lovr.timer.getTime() * .3) end