local m = {} -- single floating pane showing error message and stack trace m.__index = m local buffer = require'buffer' local panes = require'pane' local editors = require'editors' local highlighting = { -- taken from base16-woodland background = 0x231e18, --editor background cursorline = 0x433b2f, --cursor background caret = 0xc6bcb1, --cursor whitespace = 0x111111, --spaces, newlines, tabs, and carriage returns comment = 0x9d8b70, --either multi-line or single-line comments string_start = 0x9d8b70, --starts and ends of a string. There will be no non-string tokens between these two. string_end = 0x9d8b70, string = 0xb7ba53, --part of a string that isn't an escape escape = 0x6eb958, --a string escape, like \n, only found inside strings keyword = 0xb690e2, --keywords. Like "while", "end", "do", etc value = 0xca7f32, --special values. Only true, false, and nil ident = 0xd35c5c, --identifier. Variables, function names, etc number = 0xca7f32, --numbers, including both base 10 (and scientific notation) and hexadecimal symbol = 0xc6bcb1, --symbols, like brackets, parenthesis, ., .., etc vararg = 0xca7f32, --... operator = 0xcabcb1, --operators, like +, -, %, =, ==, >=, <=, ~=, etc label_start = 0x9d8b70, --the starts and ends of labels. Always equal to '::'. Between them there can only be whitespace and label tokens. label_end = 0x9d8b70, label = 0xc6bcb1, --basically an ident between a label_start and label_end. unidentified = 0xd35c5c, --anything that isn't one of the above tokens. Consider them errors. Invalid escapes are also unidentified. selection = 0x353937, } function m.init(width, height, content) height = height * 1.5 m.pane = panes.new(width, height) m.cols = math.floor(width * m.pane.canvasSize / m.pane.fontWidth) m.rows = math.floor(height * m.pane.canvasSize / m.pane.fontHeight) m.buffer = buffer.new(m.cols, m.rows, function(text, col, row, tokenType) -- draw single token local color = highlighting[tokenType] or 0xFFFFFF lovr.graphics.setColor(color) m.pane:drawText(text, col, row) end, function (col, row, width, tokenType) --draw rectangle local color = highlighting[tokenType] or 0xFFFFFF lovr.graphics.setColor(color) m.pane:drawTextRectangle(col, row, width) end) m.buffer:setName('-Error pane-') if content then m.setContent(content) end end function m.draw() m.pane:draw() end function m.setContent(content) m.buffer:setText(content) m.refresh() end function m.refresh() m.pane:drawCanvas(function() lovr.graphics.clear(highlighting.background) m.buffer:drawCode() end) end function m.jumpToSource() local line = m.buffer.lines[m.buffer.cursor.y] filename, lineNumber = line:match('([^ %c\\%.]+%.lua):(%d+):') if filename and lineNumber and #filename > 0 and editors.active then editors.active:openFile(filename) editors.active.buffer:jumpToLine(tonumber(lineNumber)) editors.active:refresh() end end -- key handling function m.keypressed(k) if k == 'ctrl+up' then m.buffer:moveUp() m.refresh() elseif k == 'ctrl+down' then m.buffer:moveDown() m.refresh() elseif k == 'ctrl+enter' or k == 'ctrl+return' then m.jumpToSource() end end return m