return { tag = 'callbacks', summary = 'Called when a message is logged.', description = [[ This callback is called when a message is logged. The default implementation of this callback prints the message to the console using `print`, but it's possible to override this callback to render messages in VR, write them to a file, filter messages, and more. The message can have a "tag" that is a short string representing the sender, and a "level" indicating how severe the message is. The `t.graphics.debug` flag in `lovr.conf` can be used to get log messages from the GPU driver (tagged as `GL`). It is also possible to emit your own log messages using `lovr.event.push`. ]], arguments = { { name = 'message', type = 'string', description = 'The log message. It may end in a newline.' }, { name = 'level', type = 'string', description = 'The log level (`debug`, `info`, `warn`, or `error`).' }, { name = 'tag', type = 'string', description = 'The log tag.' } }, returns = {}, related = { 'lovr.graphics.print' } }