return { summary = 'Set a texture for the Material.', description = [[ Sets a texture for a Material. Several predefined `MaterialTexture`s are supported. Any texture that is `nil` will use a single white pixel as a fallback. ]], arguments = { textureType = { type = 'MaterialTexture', default = [['diffuse']], description = 'The type of texture to set.' }, texture = { type = 'Texture', description = 'The texture to apply, or `nil` to use the default.' } }, returns = {}, variants = { { arguments = { 'textureType', 'texture' }, returns = {} }, { arguments = { 'texture' }, returns = {} } }, related = { 'MaterialTexture', 'lovr.graphics.newTexture' } }