return { tag = 'graphicsState', summary = 'Set or disable the active shader.', description = 'Sets or disables the Shader used for drawing.', arguments = { shader = { type = 'Shader', description = 'The shader to use.' } }, returns = {}, variants = { { arguments = { 'shader' }, returns = {} }, { description = 'Revert back to the default shader.', arguments = {}, returns = {} } } }