return { tag = 'random', summary = 'Create a new RandomGenerator.', description = [[ Creates a new `RandomGenerator`, which can be used to generate random numbers. If you just want some random numbers, you can use `lovr.math.random`. Individual RandomGenerator objects are useful if you need more control over the random sequence used or need a random generator isolated from other instances. ]], arguments = { seed = { type = 'number', description = 'The initial seed for the RandomGenerator.' }, low = { type = 'number', description = 'The lower 32 bits of the seed.' }, high = { type = 'number', description = 'The upper 32 bits of the seed.' } }, returns = { randomGenerator = { type = 'RandomGenerator', description = 'The new RandomGenerator.' } }, variants = { { description = 'Create a RandomGenerator with a default seed.', arguments = {}, returns = { 'randomGenerator' } }, { arguments = { 'seed' }, returns = { 'randomGenerator' } }, { description = [[ This variant allows creation of random generators with precise 64-bit seed values, since Lua's number format loses precision with really big numbers. ]], arguments = { 'low', 'high' }, returns = { 'randomGenerator' } } } }