return { summary = 'Convert a vector from local space to world space.', description = [[ Converts a direction vector from local space to world space. ]], arguments = { { name = 'x', type = 'number', description = 'The x coordinate of the local vector.' }, { name = 'y', type = 'number', description = 'The y coordinate of the local vector.' }, { name = 'z', type = 'number', description = 'The z coordinate of the local vector.' } }, returns = { { name = 'wx', type = 'number', description = 'The x component of the world vector.' }, { name = 'wy', type = 'number', description = 'The y component of the world vector.' }, { name = 'wz', type = 'number', description = 'The z component of the world vector.' } }, related = { 'Collider:getLocalVector', 'Collider:getLocalPoint', 'Collider:getWorldPoint' } }