return { summary = 'Set the Shape\'s position.', description = 'Set the position of the Shape relative to its Collider.', arguments = { { name = 'x', type = 'number', description = 'The x offset.' }, { name = 'y', type = 'number', description = 'The y offset.' }, { name = 'z', type = 'number', description = 'The z offset.' } }, notes = 'If the Shape isn\'t attached to a Collider, this will error.', returns = {}, related = { 'Shape:getOrientation', 'Shape:setOrientation' } }