return { summary = 'Get all the triangles in the model.', description = [[ Returns the data for all triangles in the model. There are a few differences between this and the mesh-specific functions like `ModelData:getMeshVertex` and `ModelData:getMeshIndex`: - Only vertex positions are returned, not other vertex attributes. - Positions are relative to the origin of the whole model, instead of local to a node. - If a mesh is attached to more than one node, its vertices will be in the table multiple times. - Vertex indices will be relative to the whole triangle list instead of a mesh. ]], arguments = {}, returns = { vertices = { type = 'table', description = [[ The triangle vertex positions, returned as a flat (non-nested) table of numbers. The position of each vertex is given as an x, y, and z coordinate. ]] }, indices = { type = 'table', description = 'The vertex indices. Every 3 indices describes a triangle.' } }, variants = { { arguments = {}, returns = { 'vertices', 'indices' } } }, notes = 'After this function is called on a ModelData once, the result is cached.', related = { 'ModelData:getTriangleCount', 'ModelData:getVertexCount', 'Model:getTriangles' } }