return { summary = 'Set or blend the transform of a node.', description = [[ Sets or blends the transform of a node to a new transform. This sets the local transform of the node, relative to its parent. ]], arguments = { index = { type = 'number', description = 'The index of the node.' }, name = { type = 'string', description = 'The name of the node.' }, x = { type = 'number', description = 'The x component of the position.' }, y = { type = 'number', description = 'The y component of the position.' }, z = { type = 'number', description = 'The z component of the position.' }, sx = { type = 'number', description = 'The x component of the scale.' }, sy = { type = 'number', description = 'The y component of the scale.' }, sz = { type = 'number', description = 'The z component of the scale.' }, angle = { type = 'number', description = 'The number of radians the node should be rotated around its rotation axis.' }, ax = { type = 'number', description = 'The x component of the axis of rotation.' }, ay = { type = 'number', description = 'The y component of the axis of rotation.' }, az = { type = 'number', description = 'The z component of the axis of rotation.' }, position = { type = 'Vec3', description = 'The position.' }, scale = { type = 'Vec3', description = 'The scale.' }, orientation = { type = 'Quat', description = 'The orientation.' }, transform = { type = 'Mat4', description = 'The transform.' }, blend = { type = 'number', default = '1.0', description = [[ A number from 0 to 1 indicating how much of the target transform to blend in. A value of 0 will not change the node's transform at all, whereas 1 will fully blend to the target transform. ]] } }, returns = {}, variants = { { arguments = { 'index', 'x', 'y', 'z', 'sx', 'sy', 'sz', 'angle', 'ax', 'ay', 'az', 'blend' }, returns = {} }, { arguments = { 'name', 'x', 'y', 'z', 'sx', 'sy', 'sz', 'angle', 'ax', 'ay', 'az', 'blend' }, returns = {} }, { arguments = { 'index', 'position', 'scale', 'orientation', 'blend' }, returns = {} }, { arguments = { 'name', 'position', 'scale', 'orientation', 'blend' }, returns = {} }, { arguments = { 'index', 'transform', 'blend' }, returns = {} }, { arguments = { 'name', 'transform', 'blend' }, returns = {} } }, notes = [[ For best results when animating, it's recommended to keep the 3 components of the scale the same. Even though the translation, scale, and rotation parameters are given in TSR order, they are applied in the normal TRS order. ]], related = { 'Model:getNodePosition', 'Model:setNodePosition', 'Model:getNodeOrientation', 'Model:setNodeOrientation', 'Model:getNodeScale', 'Model:setNodeScale', 'Model:getNodePose', 'Model:setNodePose', 'Model:animate' } }