return { tag = 'random', summary = 'Generate simplex noise.', description = [[ Returns a 1D, 2D, 3D, or 4D simplex noise value. The number will be between 0 and 1. ]], arguments = { x = { type = 'number', description = 'The x coordinate of the input.' }, y = { type = 'number', description = 'The y coordinate of the input.' }, z = { type = 'number', description = 'The z coordinate of the input.' }, w = { type = 'number', description = 'The w coordinate of the input.' } }, returns = { noise = { type = 'number', description = 'The noise value, between 0 and 1.' } }, variants = { { arguments = { 'x' }, returns = { 'noise' } }, { arguments = { 'x', 'y' }, returns = { 'noise' } }, { arguments = { 'x', 'y', 'z' }, returns = { 'noise' } }, { arguments = { 'x', 'y', 'z', 'w' }, returns = { 'noise' } } }, related = { 'lovr.math.random' } }